Hits 91-100 within 135 documents
Ludotopia: Spaces, Places and Territories in Computer Games [collection]
Source: transcript Verlag, 2019
(Edition Medienwissenschaft, 63)
Curating Player Experience Through Simulations in City Games [journal article]
Source: Urban Planning, 7 (2022) 2. p.253-263
Incoming Metaverses: Digital Mirrors for Urban Planning [journal article]
Source: Urban Planning, 7 (2022) 2. p.343-354
The Future's Not What It Used To Be: Urban Wormholes, Simulation, Participation, and Planning in the Metaverse [journal article]
Source: Urban Planning, 7 (2022) 2. p.214-217
Co-Designing Urban Planning Engagement and Innovation: Using LEGO® to Facilitate Collaboration, Participation and Ideas [journal article]
Source: Urban Planning, 7 (2022) 2. p.229-238
Playing for Keeps: Designing Serious Games for Climate Adaptation Planning Education With Young People [journal article]
Source: Urban Planning, 7 (2022) 2. p.306-320
New Insights, New Rules: What Shapes the Iterative Design of an Urban Planning Game? [journal article]
Source: Urban Planning, 7 (2022) 2. p.295-305
Minecraft and Playful Public Participation in Urban Design [journal article]
Source: Urban Planning, 7 (2022) 2. p.330-342
Playful Materialities: The Stuff That Games Are Made Of [collection]
Source: transcript Verlag, 2022
(Studies of Digital Media Culture, 14)