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https://doi.org/10.22178/pos.97-5

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Gamification of Science Learning: Perspectives on Developing Students' Scientific Attitudes

[Zeitschriftenartikel]

Rahmatiah, Rindu
Rokhmat, Joni
Jufri, A Wahab
Gunawan, Gunawan
Sukarso, AA.

Abstract

The learning environment must be designed to motivate students to acquire scientific knowledge while developing their scientific attitude. As essential learning for students, science learning must be responsive to this by facilitating the development of students' scientific attitudes. Gamification i... mehr

The learning environment must be designed to motivate students to acquire scientific knowledge while developing their scientific attitude. As essential learning for students, science learning must be responsive to this by facilitating the development of students' scientific attitudes. Gamification is an effort to spark interest, spur motivation, and encourage student engagement in the learning process. Much research on gamification has been done by adopting game mechanics and aesthetics in learning and has generally succeeded in improving student learning outcomes. However, the relationship between using gamification in learning and improving students' scientific attitudes has not been widely studied and discussed in theory. Therefore, this paper presents a literature review of fields in which gamification can intervene to improve students' scientific attitudes.... weniger

Thesaurusschlagwörter
Schüler; Lernprozess; Lernmethode

Klassifikation
Unterricht, Didaktik

Freie Schlagwörter
gamification; science learning; scientific attitude

Sprache Dokument
Englisch

Publikationsjahr
2023

Seitenangabe
S. 3029-3036

Zeitschriftentitel
Path of Science, 9 (2023) 10

ISSN
2413-9009

Status
Veröffentlichungsversion; begutachtet (peer reviewed)

Lizenz
Creative Commons - Namensnennung 4.0


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© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.