Results for Discipline:
Interactive, electronic Media
Hits 11-20 within 53 documents
The form of game formalism [journal article]
Source: Media and Communication, 6 (2018) 2. p.137-144
Running head: video game nostalgia and retro gaming [journal article]
Source: Media and Communication, 6 (2018) 2. p.60-68
Challenges with measuring learning through digital gameplay in K-12 classrooms [journal article]
Source: Media and Communication, 6 (2018) 2. p.112-125
Mobile media and social space: how anytime, anyplace connectivity structures everyday life [journal article]
Source: Media and Communication, 6 (2018) 2. p.5-14
Mediatization of social space and the case of uber drivers [journal article]
Source: Media and Communication, 6 (2018) 2. p.29-38
Psychasthenia studio and the gamification of contemporary culture [journal article]
Source: Media and Communication, 6 (2018) 2. p.90-102
Model matching theory: a framework for examining the alignment between game mechanics and mental models [journal article]
Source: Media and Communication, 6 (2018) 2. p.126-136
The persuasive roles of digital games: the case of cancer games [journal article]
Source: Media and Communication, 6 (2018) 2. p.103-111
Will social media strengthen or threaten romantic love? [journal article]
Source: Journal of Social Sciences (COES&RJ-JSS), 6 (2017) 4. p.709-725
Avatars and computer-mediated communication: a review of the definitions, uses, and effects of digital representations [journal article]
Source: Review of Communication Research, 6 (2018). p.30-53