Results for Discipline:
Interactive, electronic Media
Hits 1-6 within 6 documents
Violent video games and physical aggression: evidence for a selection effect among adolescents [journal article]
Source: Psychology of Popular Media Culture, 4 (2015) 4. p.305-328
Aggression and Preference for First-Person Shooter and Action Games: Data From a Large-Scale Survey of German Gamers Aged 14 and Above [journal article]
Source: Communication Research Reports, 31 (2014) 2. p.183-196
Press CRTT to measure aggressive behavior: the unstandardized use of the competitive reaction time task in aggression research [journal article]
Source: Psychological Assessment, 26 (2014) 2. p.419-432
More Than Stories With Buttons: Narrative, Mechanics, and Context as Determinants of Player Experience in Digital Games [journal article]
Source: Journal of Communication, 64 (2014) 3. p.521-542
Grenzen von 'Serious Games for Health' [journal article]
Source: Prävention und Gesundheitsförderung, 13 (2018) 4. p.327-332
Impact of violent video game realism on the self-concept of aggressiveness assessed with explicit and implicit measures [journal article]
Source: Computers in Human Behavior, (2015) 53. p.278-288