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AuthorBowman, Nicholas D. (1)Boyan, Andy (1)Breuer, Johannes (1)Fong, Katrina (1)Hebert, Cristyne (1)...view moreDate Issued2018 (5)2009 (1)JournalMedia and Communication (5)Surveillance & Society (1)Volume
6 (6)
Issue2 (5)1 (1)Document Typejournal article (6)Keyword
Video (6)
video (6)playing (5)Spiel (5)computer game (2)...view moreReviewpeer reviewed (6)Publication StatusPublished Version (6)

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Model matching theory: a framework for examining the alignment between game mechanics and mental models [journal article] 

Author(s): Boyan, Andy; McGloin, Rory; Wasserman, Joe A.

Source: Media and Communication, 6 (2018) 2. p.126-136


Psychasthenia studio and the gamification of contemporary culture [journal article] 

Author(s): Szabo, Victoria

Source: Media and Communication, 6 (2018) 2. p.90-102


Running head: video game nostalgia and retro gaming [journal article] 

Author(s): Breuer, Johannes; Velez, John A.; Wulf, Tim; Rieger, Diana; Bowman, Nicholas D.

Source: Media and Communication, 6 (2018) 2. p.60-68


Challenges with measuring learning through digital gameplay in K-12 classrooms [journal article] 

Author(s): Fong, Katrina; Jenson, Jennifer; Hebert, Cristyne

Source: Media and Communication, 6 (2018) 2. p.112-125


Do we need permission to play in public?: the design of participation for social play video games at play parties and "alternative" games festivals [journal article] 

Author(s): Love, Lynn H. C.

Source: Media and Communication, 6 (2018) 2. p.69-79


Police use of public video surveillance in Germany 1956: Management of traffic, repression of flows, persuasion of offenders [journal article] 

Author(s): Kammerer, Dietmar

Source: Surveillance & Society, 6 (2009) 1. p.43-47


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© 2007 - 2018 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2017, DuraSpace. All rights reserved.