Hits 1-10 within 10 documents
Drones, Augmented Reality and Virtual Reality Journalism: Mapping Their Role in Immersive News Content [journal article]
Source: Media and Communication, 8 (2020) 3. p.137-146
Escape rooms as tourist attractions: Enhancing visitors' experience through new technologies [journal article]
Source: Journal of Tourism, Heritage & Services Marketing, 6 (2020) 2. p.45-50
Eine Betrachtung vom Einsatz der Virtual Reality-Technologie in Gedächtnisinstitutionen [journal article]
Source: Hamburger Journal für Kulturanthropologie, (2020) 12. p.59 - 68
Augmented and virtual reality technologies in education for sustainable development: An expert-based technology assessment [journal article]
Source: TATuP - Zeitschrift für Technikfolgenabschätzung in Theorie und Praxis / Journal for Technology Assessment in Theory and Practice, 31 (2022) 1. p.28-34
Procedural Cities as Active Simulators for Planning [journal article]
Source: Urban Planning, 7 (2022) 2. p.321-329
Incoming Metaverses: Digital Mirrors for Urban Planning [journal article]
Source: Urban Planning, 7 (2022) 2. p.343-354
Minecraft and Playful Public Participation in Urban Design [journal article]
Source: Urban Planning, 7 (2022) 2. p.330-342
Methodological Reflections on Capturing Augmented Space: Insights From an Augmented Reality Field Study [journal article]
Source: Media and Communication, 10 (2022) 3. p.290-302
Experiences of Patients and Therapists Testing a Virtual Reality Exposure App for Symptoms of Claustrophobia: Mixed Methods Study [journal article]
Source: JMIR Mental Health, 9 (2022) 12. p.1-19
Emotions are associated with the genesis of visually induced motion sickness in virtual reality [journal article]
Source: Experimental Brain Research, 240 (2022) 10. p.2757-2771