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https://doi.org/10.17645/up.v7i2.5209
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Procedural Cities as Active Simulators for Planning
[Zeitschriftenartikel]
Abstract Modelling a 3D city poses an interesting challenge. To create a virtual city, a road pattern has to be designed and a large number of buildings need to be generated. Every urban place has a road network, often a superimposed pattern plan that serves a population density and buildings which follow st... mehr
Modelling a 3D city poses an interesting challenge. To create a virtual city, a road pattern has to be designed and a large number of buildings need to be generated. Every urban place has a road network, often a superimposed pattern plan that serves a population density and buildings which follow statutory rules. This patterned behaviour of the city is why it is possible to develop rules or "computational instructions", to generate city models. In this article, we are going to discuss how to use procedural modelling and CityEngine, a rule-based application commonly used in the movie industry and gaming to produce vast realistic cityscapes, for regional and urban planning via an urban analytics approach. Unlike cinema's imaginary worlds, cities have real-life population dependencies that need to be modelled for the development of planning scenarios. The goal is then to use the generative properties of the procedural modelling approach, along with population prediction models, to create informed 3D city scenarios. Instead of designing solutions, the user can use interactive parameters to affect the 3D model globally, thus enabling virtual cities to become active simulators for planning. Using urban analytics and generative environments, procedural cities may be able to create a "teaser" of different versions of how the city would look like in the future.... weniger
Thesaurusschlagwörter
Stadtplanung; neue Technologie; virtuelle Realität; Modell; Stadt
Klassifikation
Raumplanung und Regionalforschung
interaktive, elektronische Medien
Methode
Dokumentation
Freie Schlagwörter
3D cities; digital twins; procedural modelling; urban generators; urban modelling; urban planning
Sprache Dokument
Englisch
Publikationsjahr
2022
Seitenangabe
S. 321-329
Zeitschriftentitel
Urban Planning, 7 (2022) 2
Heftthema
Gaming, Simulations, and Planning: Physical and Digital Technologies for Public Participation in Urban Planning
ISSN
2183-7635
Status
Veröffentlichungsversion; begutachtet (peer reviewed)