Hits 1-10 within 19 documents
Tunnel Vision or Desensitization? The Effect of Interactivity and Frequency of Use on the Perception and Evaluation of Violence in Digital Games [journal article]
Source: Journal of Media Psychology : Theories, Methods, and Applications, 26 (2014) 4. p.176-188
Running head: video game nostalgia and retro gaming [journal article]
Source: Media and Communication, 6 (2018) 2. p.60-68
How social network sites and other online intermediaries increase exposure to news [journal article]
Source: Proceedings of the National Academy of Sciences of the United States of America (PNAS), 117 (2020) 6. p.2761-2763
New Formats, New Methods: Computational Approaches as a Way Forward for Media Entertainment Research [journal article]
Source: Media and Communication, 8 (2020) 3. p.147-152
Serious Games in der Gesundheitskommunikation [collection article]
Source: Springer VS, 2017
(Springer Reference Sozialwissenschaften)
Frustration-Aggression Theory [collection article]
Source: Wiley Blackwell, 2017
R (Software) [other]
Source: Wiley Blackwell, 2017
The overstated generational gap in online news use? A consolidated infrastructural perspective [journal article]
Source: New Media & Society, (2021). p.1-20
The practical and ethical challenges in acquiring and sharing digital trace data: Negotiating public-private partnerships [journal article]
Source: New Media & Society, 22 (2020) 11. p.2058-2080