Hits 1-10 within 68 documents
Dual Spacization of Cultures: Problematization of Cyberspace and Cultural Matters [journal article]
Source: Journal of Cyberspace Studies, 1 (2017) 1. p.1-18
O Brave New World: The Dark Side of Cyberspace [journal article]
Source: Journal of Cyberspace Studies, 1 (2017) 1. p.19-35
Review: Mike Sandbothe & Winfried Marotzki (Hrsg.) (2000). Subjektivität und Öffentlichkeit. Kulturwissenschaftliche Grundlagenprobleme virtueller Welten [journal article]
Source: Forum Qualitative Sozialforschung / Forum: Qualitative Social Research, 3 (2002) 1
Procedimentos no jogo virtual Colheita Feliz: entre a virtude e a regra [journal article]
Source: ETD - Educação Temática Digital, 14 (2012) 1. p.1-21
Topic Modeling and Classification of Cyberspace Papers Using Text Mining [journal article]
Source: Journal of Cyberspace Studies, 2 (2018) 1. p.103-125
Video games as a multifaceted medium: a review of quantitative social science research on video games and a typology of video game research approaches [journal article]
Source: Review of Communication Research, 1 (2013). p.31-68
Gewalt und Geselligkeit in Online-Videospielen [journal article]
Source: kommunikation @ gesellschaft, 3 (2002). p.12
'Mustererkennung' - Zur (Re-)Codierung von Geschlechtszugehörigkeit im Internet [journal article]
Source: Freiburger FrauenStudien, (1999) 1. p.91-106
Games 2.0 jako próba konstrukcji społeczno-kulturowego perpetuum mobile [journal article]
Source: Homo communicativus, (2008) 5. p.177-187
Environnements immersifs et dispositifs numériques: Etudes expérimentales et approches distanciées [journal article]
Source: ESSACHESS - Journal for Communication Studies, 6 (2013) 1. p.107-124