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AuthorBleckmann, Paula (2)Gratch, Lyndsay Michalik (2)Klimczuk, Andrzej (2)Lee, Heejae (2)Nowak, Kristine L. (2)...view moreDate Issued2020 - 2025 (28)2010 - 2019 (25)2000 - 2009 (9)1996 - 1999 (6)JournalMedia and Communication (13)Journal of Cyberspace Studies (7)Psychologie und Gesellschaftskritik (5)Urban Planning (3)DIE Zeitschrift für Erwachsenenbildung (2)...view moreVolume12 (9)1 (5)11 (5)2 (4)20 (4)...view moreIssue1 (18)2 (12)3 (8)4 (5)1/2 (2)...view moreDocument Type
journal article (68)
conference paper (1)Keyword
virtual reality (68)
virtuelle Realität (68)Internet (16)computer game (13)Computerspiel (13)...view moreReviewpeer reviewed (48)reviewed (20)Publication StatusPublished Version (68)

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Dual Spacization of Cultures: Problematization of Cyberspace and Cultural Matters [journal article] 

Author(s): Ameli, Saied Reza

Source: Journal of Cyberspace Studies, 1 (2017) 1. p.1-18

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O Brave New World: The Dark Side of Cyberspace [journal article] 

Author(s): Berger, Arthur Asa

Source: Journal of Cyberspace Studies, 1 (2017) 1. p.19-35

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Review: Mike Sandbothe & Winfried Marotzki (Hrsg.) (2000). Subjektivität und Öffentlichkeit. Kulturwissenschaftliche Grundlagenprobleme virtueller Welten [journal article] 

Author(s): Swertz, Christian

Source: Forum Qualitative Sozialforschung / Forum: Qualitative Social Research, 3 (2002) 1

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Procedimentos no jogo virtual Colheita Feliz: entre a virtude e a regra [journal article] 

Author(s): Bianchini, Luciane Guimarães Batistella; Oliveira, Francismara Neves de; Vasconcelos, Mario Sérgio

Source: ETD - Educação Temática Digital, 14 (2012) 1. p.1-21

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Topic Modeling and Classification of Cyberspace Papers Using Text Mining [journal article] 

Author(s): Sohrabi, Babak; Vanani, Iman Raeesi; Shineh, Mohsen Baranizade

Source: Journal of Cyberspace Studies, 2 (2018) 1. p.103-125

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Video games as a multifaceted medium: a review of quantitative social science research on video games and a typology of video game research approaches [journal article] 

Author(s): Ivory, James D.

Source: Review of Communication Research, 1 (2013). p.31-68

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Gewalt und Geselligkeit in Online-Videospielen [journal article] 

Author(s): Nachez, Michel; Schmoll, Patrick

Source: kommunikation @ gesellschaft, 3 (2002). p.12

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'Mustererkennung' - Zur (Re-)Codierung von Geschlechtszugehörigkeit im Internet [journal article] 

Author(s): Funken, Christiane

Source: Freiburger FrauenStudien, (1999) 1. p.91-106

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Games 2.0 jako próba konstrukcji społeczno-kulturowego perpetuum mobile [journal article] 

Author(s): Klimczuk, Andrzej

Source: Homo communicativus, (2008) 5. p.177-187

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Environnements immersifs et dispositifs numériques: Etudes expérimentales et approches distanciées [journal article] 

Author(s): Bonfils, Philippe; Durampart, Michel

Source: ESSACHESS - Journal for Communication Studies, 6 (2013) 1. p.107-124

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© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.