Hits 1-10 within 21 documents
Card stories on YouTube: a new frame for online self-disclosure [journal article]
Source: Media and Communication, 2 (2014) 1. p.2-12
Attaching Hollywood to a surveillant assemblage: normalizing discourses of video surveillance [journal article]
Source: Media and Communication, 3 (2015) 3. p.26-38
Running head: video game nostalgia and retro gaming [journal article]
Source: Media and Communication, 6 (2018) 2. p.60-68
Do we need permission to play in public?: the design of participation for social play video games at play parties and "alternative" games festivals [journal article]
Source: Media and Communication, 6 (2018) 2. p.69-79
Challenges with measuring learning through digital gameplay in K-12 classrooms [journal article]
Source: Media and Communication, 6 (2018) 2. p.112-125
Model matching theory: a framework for examining the alignment between game mechanics and mental models [journal article]
Source: Media and Communication, 6 (2018) 2. p.126-136
Psychasthenia studio and the gamification of contemporary culture [journal article]
Source: Media and Communication, 6 (2018) 2. p.90-102
Dual Control: Investigating the Role of Drone (UAV) Operators in TV and Online Journalism [journal article]
Source: Media and Communication, 8 (2020) 3. p.93-100
Making Sense of Emotions and Affective Investments in War: RT and the Syrian Conflict on YouTube [journal article]
Source: Media and Communication, 7 (2019) 3. p.167-178
Video Production in Elementary Teacher Education as a Critical Digital Literacy Practice [journal article]
Source: Media and Communication, 7 (2019) 2. p.82-99