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Nurture by Tetris: On the Ideological Foundations of the Soviet Computer Game
[journal article]

dc.contributor.authorMuzhdaba, Andrei D.de
dc.contributor.authorTsarev, Alexey O.de
dc.date.accessioned2024-10-24T07:38:07Z
dc.date.available2024-10-24T07:38:07Z
dc.date.issued2020de
dc.identifier.issn2074-0492de
dc.identifier.urihttps://www.ssoar.info/ssoar/handle/document/97354
dc.description.abstractThe authors attempt to speculatively reconstruct the concept of the "Soviet computer game”. They propose to consider gaming practices associated with computers as a derivative of the accepted ideological guidelines that accompany the Soviet project of machine modernization. Within this framework, the concept of the Soviet computer game appears as an unrealized historical alternative to the normative game design that has developed in countries with market economies. Despite the industry - or the electronic entertainment market - not having had the time to be properly established in the USSR, there were a number of discursive attitudes regarding the game as such, and the gaming function of computing devices in particular. Even early Soviet pedagogical theories assumed that "playing like a Soviet” involves performing activities structurally similar to labor, where the player becomes part of production. Later, cybernetic discourse, through game theory, indicated the possibility of formalizing any pragmatic activity as a game model; with the advancement of programming, the pragmatics of digital gaming as a way of educating and solving utilitarian tasks was developed. Based on the memoir archive of Soviet cybernetics, and publications in the late-Soviet press, the authors demonstrate that the Soviet computer game was not seen an entertainment product, but a representative model for solving problems in an algorithmic form. Thus, the article is not about specific games that could be called Soviet, but about the logic that guided and set the tone for the interpretation of certain computer-game phenomena in the USSR.de
dc.languagerude
dc.subject.ddcPublizistische Medien, Journalismus,Verlagswesende
dc.subject.ddcNews media, journalism, publishingen
dc.subject.ddcSoziologie, Anthropologiede
dc.subject.ddcSociology & anthropologyen
dc.subject.othercybernetics; Tetris; Soviet pedagogy; geek culture; chessde
dc.titleВоспитание "Тетрисом": к идейным основам советской компьютерной игрыde
dc.title.alternativeNurture by Tetris: On the Ideological Foundations of the Soviet Computer Gamede
dc.description.reviewbegutachtetde
dc.description.reviewrevieweden
dc.source.journalSociologija vlasti / Sociology of power
dc.source.volume32de
dc.publisher.countryRUSde
dc.source.issue3de
dc.subject.classozinteraktive, elektronische Mediende
dc.subject.classozInteractive, electronic Mediaen
dc.subject.classozAllgemeine Soziologie, Makrosoziologie, spezielle Theorien und Schulen, Entwicklung und Geschichte der Soziologiede
dc.subject.classozGeneral Sociology, Basic Research, General Concepts and History of Sociology, Sociological Theoriesen
dc.subject.thesozComputerspielde
dc.subject.thesozcomputer gameen
dc.subject.thesozComputerde
dc.subject.thesozcomputeren
dc.subject.thesozProgrammierungde
dc.subject.thesozprogrammingen
dc.subject.thesozRusslandde
dc.subject.thesozRussiaen
dc.subject.thesozSpieltheoriede
dc.subject.thesozgame theoryen
dc.identifier.urnurn:nbn:de:0168-ssoar-97354-2
dc.rights.licenceCreative Commons - Namensnennung, Nicht kommerz., Keine Bearbeitung 4.0de
dc.rights.licenceCreative Commons - Attribution-Noncommercial-No Derivative Works 4.0en
internal.statusformal und inhaltlich fertig erschlossende
internal.identifier.thesoz10058702
internal.identifier.thesoz10040178
internal.identifier.thesoz10055434
internal.identifier.thesoz10057012
internal.identifier.thesoz10058607
dc.type.stockarticlede
dc.type.documentZeitschriftenartikelde
dc.type.documentjournal articleen
dc.source.pageinfo114-141de
internal.identifier.classoz1080404
internal.identifier.classoz10201
internal.identifier.journal2720
internal.identifier.document32
internal.identifier.ddc070
internal.identifier.ddc301
dc.identifier.doihttps://doi.org/10.22394/2074-0492-2020-3-114-141de
dc.description.pubstatusVeröffentlichungsversionde
dc.description.pubstatusPublished Versionen
internal.identifier.licence20
internal.identifier.pubstatus1
internal.identifier.review2
dc.subject.classhort10600de
internal.pdf.validfalse
internal.pdf.wellformedtrue
internal.pdf.encryptedfalse


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