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%T Augmented Landscapes of Empathy: Community Voices in Augmented Reality Campaigns
%A Girginova, Katerina
%A Vadala, Jeffrey
%A Tan, Andy
%A Okker-Edging, Kate
%A Cassidy, Kyle
%A Lipman, Terri
%A Kornides, Melanie
%J Media and Communication
%V 12
%D 2024
%K augmented reality; research through design
%@ 2183-2439
%X In contrast with virtual reality which often aims to isolate a user from their surroundings in order to transport them to a distant place, augmented reality (AR) was uniquely designed to (re)contextualize local landscapes and to provide expanded human experiences in situ. This critical reflection adopts a "research through design" process to examine AR's technological and affective capabilities in the context of three community co-created AR campaigns. We discuss how AR can become both a conceptual and practical tool for creating conditions of self-identification and, potentially, empathy between audience and content. Further, we explore how people and place become a critical part of AR's infrastructure through the practice of empathic feedback loops.
%C PRT
%G en
%9 Zeitschriftenartikel
%W GESIS - http://www.gesis.org
%~ SSOAR - http://www.ssoar.info