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dc.contributor.authorMayer, Gwendolynde
dc.contributor.authorGronewold, Nadinede
dc.contributor.authorPolte, Kirstende
dc.contributor.authorHummel, Svenjade
dc.contributor.authorBarniske, Joshuade
dc.contributor.authorKorbel, Jakob J.de
dc.contributor.authorZarnekow, Rüdigerde
dc.contributor.authorSchultz, Jobst-Hendrikde
dc.date.accessioned2024-03-07T15:05:58Z
dc.date.available2024-03-07T15:05:58Z
dc.date.issued2022de
dc.identifier.issn2368-7959de
dc.identifier.urihttps://www.ssoar.info/ssoar/handle/document/92844
dc.description.abstractBackground: The effectiveness of virtual reality exposure (VRE) in the treatment of anxiety disorders is well established. Several psychological mechanisms of VRE have been identified, whereby both emotional processing and the sense of presence play a key role. However, there are only few studies that contribute to our knowledge of examples of implementation in the case of VRE for claustrophobia based on patients' experiences and the perspective of therapists. Objective: This study asks for key elements of a VRE app that are necessary for effective exposure for people with claustrophobic symptoms. Methods: A mixed methods design was applied in which patients (n=15) and therapeutic experts (n=15) tested a VRE intervention of an elevator ride at 5 intensity levels. Intensity was varied by elevator size, duration of the elevator ride, and presence of virtual humans. Quantitative measures examined self-reported presence with the Igroup Presence Questionnaire (IPQ) ranging from 0 to 6 and 15 Likert-scaled evaluation items that had been developed for the purpose of this study, ranging from 1 to 5. In both measures, higher scores indicate higher levels of presence or agreement. Think-aloud protocols of the patients and semistructured interviews posttreatment of all participants were conducted to gain in-depth perspectives on emotional processes. Results: The intervention induced a feeling of presence in patients and experts, posttreatment scores showed a high IPQ presence score (mean 3.84, SD 0.88), with its subscores IPQ spatial presence (mean 4.53, SD 1.06), IPQ involvement (mean 3.83, SD 1.22), and IPQ experienced realism (mean 2.75, SD 1.02). Patients preferred a setting in the presence of a therapist (mean 4.13, SD 0.83) more than the experts did (mean 3.33, SD 1.54). Think-aloud protocols of the patients revealed that presence and anxiety both were achieved. Qualitative interviews of patients and experts uncovered 8 topics: feelings and emotions, personal story, telepresence, potential therapeutic effects, barriers, conditions and requirements, future prospects, and realization. The intensity levels were felt to appropriately increase in challenge, with ambivalent results regarding the final level. Virtual humans contributed to feelings of fear. Conclusions: Key elements of a VRE app for claustrophobic symptoms should include variation of intensity by adding challenging cues in order to evoke presence and anxiety. Virtual humans are a suitable possibility to make the intervention realistic and to provide a sense of closeness; however, some of the fears might then be related to symptoms of social phobia or agoraphobia. Patients may need the physical presence of a therapist, though not all of them share this view. A higher degree of sophistication in the intensity levels is needed to deliver targeted help for specific symptoms of anxiety.de
dc.languageende
dc.subject.ddcPsychologiede
dc.subject.ddcPsychologyen
dc.subject.otherexposure therapy; anxiety disorders; claustrophobia; think-aloud; mixed methods; virtual reality exposure therapy; VR; user experience; perspective; ZIS 244de
dc.titleExperiences of Patients and Therapists Testing a Virtual Reality Exposure App for Symptoms of Claustrophobia: Mixed Methods Studyde
dc.description.reviewbegutachtet (peer reviewed)de
dc.description.reviewpeer revieweden
dc.source.journalJMIR Mental Health
dc.source.volume9de
dc.publisher.countryMISCde
dc.source.issue12de
dc.subject.classozpsychische Störungen, Behandlung und Präventionde
dc.subject.classozPsychological Disorders, Mental Health Treatment and Preventionen
dc.subject.thesozvirtuelle Realitätde
dc.subject.thesozvirtual realityen
dc.subject.thesozAngstde
dc.subject.thesozanxietyen
dc.subject.thesozpsychische Störungde
dc.subject.thesozmental disorderen
dc.subject.thesozTherapiede
dc.subject.thesoztherapyen
dc.subject.thesozpsychische Gesundheitde
dc.subject.thesozmental healthen
dc.subject.thesozPerspektivede
dc.subject.thesozperspectiveen
dc.identifier.urnurn:nbn:de:0168-ssoar-92844-7
dc.rights.licenceCreative Commons - Namensnennung 4.0de
dc.rights.licenceCreative Commons - Attribution 4.0en
ssoar.contributor.institutionFDBde
internal.statusformal und inhaltlich fertig erschlossende
internal.identifier.thesoz10056015
internal.identifier.thesoz10035666
internal.identifier.thesoz10054529
internal.identifier.thesoz10036597
internal.identifier.thesoz10055619
internal.identifier.thesoz10055984
dc.type.stockarticlede
dc.type.documentZeitschriftenartikelde
dc.type.documentjournal articleen
dc.source.pageinfo1-19de
internal.identifier.classoz10708
internal.identifier.journal2876
internal.identifier.document32
internal.identifier.ddc150
dc.identifier.doihttps://doi.org/10.2196/40056de
dc.description.pubstatusVeröffentlichungsversionde
dc.description.pubstatusPublished Versionen
internal.identifier.licence16
internal.identifier.pubstatus1
internal.identifier.review1
internal.pdf.validfalse
internal.pdf.wellformedtrue
internal.pdf.encryptedfalse


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