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[journal article]

dc.contributor.authorRouse, Rebeccade
dc.contributor.authorYoumans, Amy Corronde
dc.date.accessioned2023-07-27T11:14:19Z
dc.date.available2023-07-27T11:14:19Z
dc.date.issued2022de
dc.identifier.issn2183-2439de
dc.identifier.urihttps://www.ssoar.info/ssoar/handle/document/88031
dc.description.abstractIn this article, we reflect on the process and outcomes of using dialogue, play, and a focus on Black women’s history to support critical media literacy in game design education. Over three years we developed a dialogue-based introductory undergraduate course in the game design program at Rensselaer Polytechnic Institute intended to deepen engagement by students in game design practice. We specifically focused on critical approaches to explore the history and culture of games, utilizing dialogic pedagogy to develop transformative learning environments rooted in social justice education, and helped students develop skills for intercultural dialogue and communicating “across difference.” The dialogue experience created a powerful learning environment that resulted in higher quality and more critical student game design work. This was evident in the 2019 iteration of the course, which included two sections of students and in which we had a semester-long group project on the history of Harriet Tubman, culminating in a selection of student games being shown at a local gallery in an exhibition celebrating Tubman’s legacy. The Tubman project was liberatory not only for students, but also instructors, as we learned together how to navigate discomfort and gain a more critical understanding of the material realities of white supremacy in games, self, and each other. This article shares details from the design and methodology of our course, outcomes as evidenced by student work, survey responses, and instructor observations, and concludes with reflections on areas for further research and opportunities for other educators to incorporate new methods in design education.de
dc.languageende
dc.subject.ddcPublizistische Medien, Journalismus,Verlagswesende
dc.subject.ddcNews media, journalism, publishingen
dc.subject.ddcBildung und Erziehungde
dc.subject.ddcEducationen
dc.subject.otherBlack history; critical media literacy; games; pedagogy, playde
dc.titleWhen Everyone Wins: Dialogue, Play, and Black History for Critical Games Educationde
dc.description.reviewbegutachtet (peer reviewed)de
dc.description.reviewpeer revieweden
dc.identifier.urlhttps://www.cogitatiopress.com/mediaandcommunication/article/view/5680/2978de
dc.source.journalMedia and Communication
dc.source.volume10de
dc.publisher.countryPRTde
dc.source.issue4de
dc.subject.classozMedienpädagogikde
dc.subject.classozMedia Pedagogicsen
dc.subject.classozBildungswesen tertiärer Bereichde
dc.subject.classozUniversity Educationen
dc.subject.thesozMedienkompetenzde
dc.subject.thesozmedia skillsen
dc.subject.thesozPädagogikde
dc.subject.thesozpedagogicsen
dc.subject.thesozDialogde
dc.subject.thesozdialogueen
dc.subject.thesozFraude
dc.subject.thesozwomanen
dc.subject.thesozinterkulturelle Faktorende
dc.subject.thesozintercultural factorsen
dc.subject.thesozLernumgebungde
dc.subject.thesozlearning environmenten
dc.subject.thesozComputerspielde
dc.subject.thesozcomputer gameen
dc.subject.thesozEthnizitätde
dc.subject.thesozethnicityen
dc.subject.thesozsoziale Ungleichheitde
dc.subject.thesozsocial inequalityen
dc.subject.thesozStudienfachde
dc.subject.thesozsubject of studyen
dc.rights.licenceCreative Commons - Namensnennung 4.0de
dc.rights.licenceCreative Commons - Attribution 4.0en
internal.statusformal und inhaltlich fertig erschlossende
internal.identifier.thesoz10049422
internal.identifier.thesoz10036487
internal.identifier.thesoz10040996
internal.identifier.thesoz10038633
internal.identifier.thesoz10050220
internal.identifier.thesoz10084459
internal.identifier.thesoz10058702
internal.identifier.thesoz10063534
internal.identifier.thesoz10038124
internal.identifier.thesoz10059618
dc.type.stockarticlede
dc.type.documentZeitschriftenartikelde
dc.type.documentjournal articleen
dc.source.pageinfo357-368de
internal.identifier.classoz1080410
internal.identifier.classoz10610
internal.identifier.journal793
internal.identifier.document32
internal.identifier.ddc070
internal.identifier.ddc370
dc.source.issuetopicInclusive Media Literacy Education for Diverse Societiesde
dc.identifier.doihttps://doi.org/10.17645/mac.v10i4.5680de
dc.description.pubstatusVeröffentlichungsversionde
dc.description.pubstatusPublished Versionen
internal.identifier.licence16
internal.identifier.pubstatus1
internal.identifier.review1
internal.dda.referencehttps://www.cogitatiopress.com/mediaandcommunication/oai/@@oai:ojs.cogitatiopress.com:article/5680
ssoar.urn.registrationfalsede


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