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%T Cultures of Computer Game Concerns: The Child Across Families, Law, Science and Industry %E Sørensen, Estrid %P 355 %V 23 %D 2018 %I transcript Verlag %K Comparison; Computer Game Addiction; Computer Game Violence; Computer Games; Denmark; Germany; Law; Matters of Concern; Media; Media Studies; Science & Technology Studies; Youth %@ 978-3-8394-3934-0 %~ transcript Verlag %> https://nbn-resolving.org/urn:nbn:de:0168-ssoar-76453-6 %X The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures. %C DEU %C Bielefeld %G en %9 Sammelwerk %W GESIS - http://www.gesis.org %~ SSOAR - http://www.ssoar.info