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https://doi.org/10.17645/mac.v7i4.2366

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Interaction Tension: A Sociological Model of Attention and Emotion Demands in Video Gaming

[journal article]

Deterding, Sebastian

Abstract

Video gaming actively demands players’ attention, affording positive experiences like flow. Recent research has suggested to extend analysis from cognitive and physical to the social and emotional demands of gameplay. This article argues that Erving Goffman’s concept of interaction tension offers a ... view more

Video gaming actively demands players’ attention, affording positive experiences like flow. Recent research has suggested to extend analysis from cognitive and physical to the social and emotional demands of gameplay. This article argues that Erving Goffman’s concept of interaction tension offers a promising theoretical model for social demands. We report a re-analysis of qualitative interview data on the social norms of video gaming corroborating the model. As suggested by Goffman (1961) for gaming, video gaming features rich social norms regarding involvement. When spontaneously experienced and normatively demanded involvement misalign, players experience self-conscious disinvolvement and engage in unenjoyable, effortful self-control of their experienced and displayed involvement.... view less

Classification
Interactive, electronic Media
Social Psychology

Free Keywords
Goffman; gaming; interaction tension; self-control; social demands; video games

Document language
English

Publication Year
2019

Page/Pages
p. 226-236

Journal
Media and Communication, 7 (2019) 4

Issue topic
Video Games as Demanding Technologies

ISSN
2183-2439

Status
Published Version; peer reviewed

Licence
Creative Commons - Attribution 4.0


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GESIS LogoDFG LogoOpen Access Logo
Home  |  Legal notices  |  Operational concept  |  Privacy policy
© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.