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[journal article]

dc.contributor.authorWillumsen, Ea C.de
dc.date.accessioned2018-07-04T08:38:46Z
dc.date.available2018-07-04T08:38:46Z
dc.date.issued2018de
dc.identifier.issn2183-2439de
dc.identifier.urihttps://www.ssoar.info/ssoar/handle/document/57817
dc.description.abstractThis article explores how the concept of formalism and the resulting method of formal analysis have been used and applied in the study of digital games. Three types of formalism in game studies are identified based on a review of their uses in the literature, particularly the discussion of essentialism and form that resulted from the narratology-ludology debate: 1) formalism focused on the aesthetic form of the game artifact, 2) formalism as game essentialism, and 3) formalism as a level of abstraction, related to formal language and ontology-like reasoning. These three are discussed in relation to the distinctions between form and matter, in the Aristotelian tradition, to highlight how the method of formal analysis of games appears to be dealing with matter rather than form, on a specific fundamental level of abstraction, and in turn how formal analysis becomes a misleading concept that leads to unnecessary confusion. Finally, the relationship between game essentialism and the more computer science-centric approach to ontology is studied, to account for the contemporary trend of identifying the unique properties of games and opposing them with properties of, e.g., traditional storytelling media like literature and film, explored through their aesthetic form.en
dc.languageende
dc.subject.ddcPublizistische Medien, Journalismus,Verlagswesende
dc.subject.ddcNews media, journalism, publishingen
dc.subject.otherEssentialismusde
dc.titleThe form of game formalismde
dc.description.reviewbegutachtet (peer reviewed)de
dc.description.reviewpeer revieweden
dc.identifier.urlhttps://www.cogitatiopress.com/mediaandcommunication/article/view/1321de
dc.source.journalMedia and Communication
dc.source.volume6de
dc.publisher.countryMISC
dc.source.issue2de
dc.subject.classozAllgemeines, spezielle Theorien und Schulen, Methoden, Entwicklung und Geschichte der Kommunikationswissenschaftende
dc.subject.classozBasic Research, General Concepts and History of the Science of Communicationen
dc.subject.classozinteraktive, elektronische Mediende
dc.subject.classozInteractive, electronic Mediaen
dc.subject.thesozDigitalisierungde
dc.subject.thesozdigitalizationen
dc.subject.thesozSpielde
dc.subject.thesozplayingen
dc.subject.thesozComputerspielde
dc.subject.thesozcomputer gameen
dc.subject.thesozFormalisierungde
dc.subject.thesozformalizationen
dc.subject.thesozÄsthetikde
dc.subject.thesozaestheticsen
dc.subject.thesozRusslandde
dc.subject.thesozRussiaen
dc.subject.thesozForschungde
dc.subject.thesozresearchen
dc.subject.thesozMethodede
dc.subject.thesozmethoden
dc.subject.thesozIdeologiede
dc.subject.thesozideologyen
dc.subject.thesozOntologiede
dc.subject.thesozontologyen
dc.identifier.urnurn:nbn:de:0168-ssoar-57817-1
dc.rights.licenceCreative Commons - Namensnennung 4.0de
dc.rights.licenceCreative Commons - Attribution 4.0en
internal.statusformal und inhaltlich fertig erschlossende
internal.identifier.thesoz10063943
internal.identifier.thesoz10045837
internal.identifier.thesoz10058702
internal.identifier.thesoz10043876
internal.identifier.thesoz10034653
internal.identifier.thesoz10057012
internal.identifier.thesoz10037018
internal.identifier.thesoz10036452
internal.identifier.thesoz10039894
internal.identifier.thesoz10053747
dc.type.stockarticlede
dc.type.documentZeitschriftenartikelde
dc.type.documentjournal articleen
dc.source.pageinfo137-144de
internal.identifier.classoz10801
internal.identifier.classoz1080404
internal.identifier.journal793
internal.identifier.document32
internal.identifier.ddc070
dc.source.issuetopicGames matter?: current theories and studies on digital gamesde
dc.identifier.doihttps://doi.org/10.17645/mac.v6i2.1321de
dc.description.pubstatusVeröffentlichungsversionde
dc.description.pubstatusPublished Versionen
internal.identifier.licence16
internal.identifier.pubstatus1
internal.identifier.review1
internal.dda.referencehttps://www.cogitatiopress.com/mediaandcommunication/oai/@@oai:ojs.cogitatiopress.com:article/1321
internal.check.abstractlanguageharmonizerCERTAIN
internal.check.languageharmonizerCERTAIN_RETAINED


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