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[journal article]

dc.contributor.authorSirakaya, Mustafade
dc.contributor.authorKilic Cakmak, Ebrude
dc.date.accessioned2018-05-04T14:46:09Z
dc.date.available2018-05-04T14:46:09Z
dc.date.issued2018de
dc.identifier.issn2197-8646de
dc.identifier.urihttps://www.ssoar.info/ssoar/handle/document/57104
dc.description.abstractThis study aimed to test the impact of augmented reality (AR) use on student achievement and self-efficacy in vocational education and training. For this purpose, a marker-based AR application, called HardwareAR, was developed. HardwareAR provides information about characteristics of hardware components, ports and assembly. The research design was quasi experimental with pre-test post-test that included a control group. The study was conducted with 46 undergraduate students in the Computer Hardware Course. Computer hardware course achievement test, motherboard assembly self-efficacy questionnaire and unstructured observation form were used in the study for data collection purposes. The control group learned the theoretical and applied information about motherboard assembly by using their textbooks (print material) while students in the experimental group used HardwareAR application for the same purpose. It was found that the use of AR had a positive impact on student achievement in motherboard assembly whereas it had no impact on students’ self-efficacy related to theoretical knowledge and assembly skills. On the other hand use of AR helped learners to complete the assembly process in a shorter time with less support. It is concluded that compared to control group students, experimental group students were more successful in computer hardware courses. This result shows that AR application can be effective in increasing achievement. It was concluded that AR application had no effect on students’ motherboard assembly theoretical knowledge self-efficacy and motherboard assembly skills self-efficacy. This result may have been affected from the fact that students had high levels of theoretical knowledge and assembly skills before the implementation. Observations showed that AR application enabled students to assemble motherboard in a shorter time with less support. It is thought that simultaneous interaction between virtual objects and real world provided by the AR application is effective in reducing assembly time. The students who were able to see the process steps and instructions directly with the help of HardwareAR application could complete the assembly by getting less help. Considering these results, it can be argued that, thanks to simultaneous interaction it provides, AR offers an important alternative for topics that need learner application and practice.en
dc.languageende
dc.subject.ddcBildung und Erziehungde
dc.subject.ddcEducationen
dc.subject.otherVET, Vocational Education and Training; Computer Assisted Instruction; Augmented Reality; Motherboard Assemblyde
dc.titleEffects of Augmented Reality on Student Achievement and Self-Efficacy in Vocational Education and Trainingde
dc.description.reviewbegutachtet (peer reviewed)de
dc.description.reviewpeer revieweden
dc.source.journalInternational journal for research in vocational education and training
dc.source.volume5de
dc.publisher.countryDEU
dc.source.issue1de
dc.subject.classozBildungswesen quartärer Bereich, Berufsbildungde
dc.subject.classozVocational Training, Adult Educationen
dc.subject.classozUnterricht, Didaktikde
dc.subject.classozCurriculum, Teaching, Didacticsen
dc.subject.thesozBerufsbildungde
dc.subject.thesozvocational educationen
dc.subject.thesozberufsbildende Schulede
dc.subject.thesozvocational education schoolen
dc.subject.thesozLehrmittelde
dc.subject.thesozteaching aidsen
dc.subject.thesozcomputerunterstützter Unterrichtde
dc.subject.thesozcomputer-aided instructionen
dc.subject.thesozVirtualisierungde
dc.subject.thesozvirtualizationen
dc.subject.thesozLernerfolgde
dc.subject.thesozlearning successen
dc.subject.thesozSchulleistungde
dc.subject.thesozacademic achievementen
dc.rights.licenceCreative Commons - Namensnennung, Nicht-kommerz. 4.0de
dc.rights.licenceCreative Commons - Attribution-NonCommercial 4.0en
ssoar.contributor.institutionAhi Evran University, Kirsehir, Turkey; Gazi University, Ankara, Turkeyde
internal.statusformal und inhaltlich fertig erschlossende
internal.identifier.thesoz10037053
internal.identifier.thesoz10038413
internal.identifier.thesoz10050780
internal.identifier.thesoz10040397
internal.identifier.thesoz10065245
internal.identifier.thesoz10042474
internal.identifier.thesoz10050922
dc.type.stockarticlede
dc.type.documentZeitschriftenartikelde
dc.type.documentjournal articleen
dc.source.pageinfo1-18de
internal.identifier.classoz10611
internal.identifier.classoz10614
internal.identifier.journal702
internal.identifier.document32
internal.identifier.ddc370
dc.identifier.doihttps://doi.org/10.13152/IJRVET.5.1.1de
dc.description.pubstatusVeröffentlichungsversionde
dc.description.pubstatusPublished Versionen
internal.identifier.licence32
internal.identifier.pubstatus1
internal.identifier.review1
dc.subject.classhort20100de
dc.subject.classhort10600de
internal.pdf.validfalse
internal.pdf.wellformedfalse
internal.check.abstractlanguageharmonizerCERTAIN
internal.check.languageharmonizerCERTAIN_RETAINED


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