Bibtex export

 

@book{ Fuchs2015,
 title = {Diversity of play},
 editor = {Fuchs, Mathias},
 year = {2015},
 pages = {111},
 address = {Lüneburg},
 publisher = {meson press},
 isbn = {978-3-95796-076-4},
 doi = {https://doi.org/10.14619/012},
 abstract = {The early days when digital games were new, harmless, and a niche are long gone. Today's games can simulate battlefields, predict disaster, and crash markets. We are faced with a diversity of play and the ubiquity of games, making them not only a popular medium, but the leading medium of our contemporary society. Based on the keynote lectures held at DiGRA2015, "Diversity of Play" provides a critical view on the current stage of digital games from a theoretic, artistic, and practical perspective by pointing towards the uncanny, the power of "unnatural" narratives, and the exceptions and uncertainties of digital ludic environments.},
 keywords = {Computerspiel; computer game; Spiel; playing; Digitalisierung; digitalization; Simulation; simulation; Medienkritik; media criticism; interaktive Medien; interactive media}}