dc.contributor.editor | Fuchs, Mathias | de |
dc.date.accessioned | 2015-10-28T12:47:18Z | |
dc.date.available | 2015-10-28T12:47:18Z | |
dc.date.issued | 2015 | de |
dc.identifier.isbn | 978-3-95796-076-4 | de |
dc.identifier.uri | http://www.ssoar.info/ssoar/handle/document/45165 | |
dc.description.abstract | The early days when digital games were new, harmless, and a niche are long gone. Today's games can simulate battlefields, predict disaster, and crash markets. We are faced with a diversity of play and the ubiquity of games, making them not only a popular medium, but the leading medium of our contemporary society. Based on the keynote lectures held at DiGRA2015, "Diversity of Play" provides a critical view on the current stage of digital games from a theoretic, artistic, and practical perspective by pointing towards the uncanny, the power of "unnatural" narratives, and the exceptions and uncertainties of digital ludic environments. | en |
dc.language | en | de |
dc.publisher | meson press | de |
dc.subject.ddc | Sociology & anthropology | en |
dc.subject.ddc | News media, journalism, publishing | en |
dc.subject.ddc | Publizistische Medien, Journalismus,Verlagswesen | de |
dc.subject.ddc | Soziologie, Anthropologie | de |
dc.subject.other | Gamification; Play Studies; Game Studies; Gothic; Narratology; Ludology; Ludification | de |
dc.title | Diversity of play | de |
dc.description.review | begutachtet (peer reviewed) | de |
dc.description.review | peer reviewed | en |
dc.publisher.country | DEU | |
dc.publisher.city | Lüneburg | de |
dc.subject.classoz | Wissenschaftssoziologie, Wissenschaftsforschung, Technikforschung, Techniksoziologie | de |
dc.subject.classoz | Sociology of Science, Sociology of Technology, Research on Science and Technology | en |
dc.subject.classoz | Interactive, electronic Media | en |
dc.subject.classoz | interaktive, elektronische Medien | de |
dc.subject.thesoz | Computerspiel | de |
dc.subject.thesoz | computer game | en |
dc.subject.thesoz | Spiel | de |
dc.subject.thesoz | playing | en |
dc.subject.thesoz | Digitalisierung | de |
dc.subject.thesoz | digitalization | en |
dc.subject.thesoz | Simulation | de |
dc.subject.thesoz | simulation | en |
dc.subject.thesoz | Medienkritik | de |
dc.subject.thesoz | media criticism | en |
dc.subject.thesoz | interaktive Medien | de |
dc.subject.thesoz | interactive media | en |
dc.rights.licence | Creative Commons - Namensnennung, Weitergabe unter gleichen Bedingungen | de |
dc.rights.licence | Creative Commons - Attribution-ShareAlike | en |
internal.status | formal und inhaltlich fertig erschlossen | de |
internal.identifier.thesoz | 10058702 | |
internal.identifier.thesoz | 10045837 | |
internal.identifier.thesoz | 10063943 | |
internal.identifier.thesoz | 10037865 | |
internal.identifier.thesoz | 10043461 | |
internal.identifier.thesoz | 10053165 | |
dc.type.stock | collection | de |
dc.type.document | Sammelwerk | de |
dc.type.document | collection | en |
dc.source.pageinfo | 111 | de |
internal.identifier.classoz | 10220 | |
internal.identifier.classoz | 1080404 | |
internal.identifier.document | 24 | |
dc.source.conference | DIGRA 2015 "Diversity of play: Games - Cultures - Identities" | de |
dc.event.city | Lüneburg | de |
internal.identifier.ddc | 070 | |
internal.identifier.ddc | 301 | |
dc.identifier.doi | https://doi.org/10.14619/012 | de |
dc.date.conference | 2015 | de |
dc.description.pubstatus | Veröffentlichungsversion | de |
dc.description.pubstatus | Published Version | en |
internal.identifier.licence | 8 | |
internal.identifier.pubstatus | 1 | |
internal.identifier.review | 1 | |
internal.check.abstractlanguageharmonizer | CERTAIN | |
internal.check.languageharmonizer | CERTAIN_RETAINED | |