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Review: Jesper Juul, Half-Real. Video Games between Real Rules and Fictional Worlds. Cambridge, MA: MIT Press, 2005. 255 pp. ISBN 0262101106 (hbk) £22.95
[journal article]
dc.contributor.author | Kücklich, Julian | de |
dc.date.accessioned | 2011-03-01T05:39:00Z | de |
dc.date.accessioned | 2012-08-30T04:47:26Z | |
dc.date.available | 2012-08-30T04:47:26Z | |
dc.date.issued | 2008 | de |
dc.identifier.uri | http://www.ssoar.info/ssoar/handle/document/22753 | |
dc.language | en | de |
dc.title | Review: Jesper Juul, Half-Real. Video Games between Real Rules and Fictional Worlds. Cambridge, MA: MIT Press, 2005. 255 pp. ISBN 0262101106 (hbk) £22.95 | en |
dc.description.review | begutachtet (peer reviewed) | de |
dc.description.review | peer reviewed | en |
dc.source.journal | European Journal of Cultural Studies | de |
dc.source.volume | 11 | de |
dc.source.issue | 2 | de |
dc.identifier.urn | urn:nbn:de:0168-ssoar-227531 | de |
dc.date.modified | 2011-03-01T05:39:00Z | de |
dc.rights.licence | PEER Licence Agreement (applicable only to documents from PEER project) | de |
dc.rights.licence | PEER Licence Agreement (applicable only to documents from PEER project) | en |
ssoar.contributor.institution | http://www.peerproject.eu/ | de |
internal.status | -1 | de |
dc.type.stock | article | de |
dc.type.document | journal article | en |
dc.type.document | Zeitschriftenartikel | de |
dc.source.pageinfo | 245-248 | |
internal.identifier.journal | 114 | de |
internal.identifier.document | 32 | |
dc.identifier.doi | https://doi.org/10.1177/1367549408091320 | de |
dc.description.pubstatus | Postprint | en |
dc.description.pubstatus | Postprint | de |
internal.identifier.licence | 7 | |
internal.identifier.pubstatus | 2 | |
internal.identifier.review | 1 | |
internal.check.languageharmonizer | SKIPPED_NO_READABLE_TEXT |