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%T Interaction and interactives: collaboration and participation with computer-based exhibits
%A Heath, Christian
%A Lehn, Dirk vom
%A Osborne, Jonathan
%J Public Understanding of Science
%N 1
%P 91-101
%V 14
%D 2005
%= 2011-03-01T03:54:00Z
%~ http://www.peerproject.eu/
%> https://nbn-resolving.org/urn:nbn:de:0168-ssoar-223688
%X It is increasingly recognized that social interaction and collaboration are critical                to our experience of museums and galleries. Curators, museum managers and designers                are exploring ways of enhancing interaction and in particular using tools and                technologies to create new forms of participation, with and around, exhibits. It is                found, however, that these new tools and technologies, whilst enhancing                “interactivity,” can do so at the cost of social interaction and                collaboration, inadvertently impoverishing co-participation, and cooperation. In                this paper we address some of the issues and difficulties that arise in designing                for “interactivity” and in particular point to the complex and                highly contingent forms of social interaction which arise with, and around,                exhibits. The paper is based on a series of video-based field studies of conduct and                interaction in various museums and galleries in London and elsewhere including the                Science Museum and Explore@Bristol.
%G en
%9 journal article
%W GESIS - http://www.gesis.org
%~ SSOAR - http://www.ssoar.info