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dc.contributor.authorEsteban-Ramiro, Beatrizde
dc.contributor.authorFernández de Castro, Patriciade
dc.contributor.authorDíaz-García, Orlandade
dc.date.accessioned2025-02-18T10:10:43Z
dc.date.available2025-02-18T10:10:43Z
dc.date.issued2025de
dc.identifier.issn2183-2803de
dc.identifier.urihttps://www.ssoar.info/ssoar/handle/document/100084
dc.description.abstractThis article aims to offer an analysis of the presence of hate speech, harassment, and cyber‐violence towards women in the interaction within massively multiplayer online video games (MMOs), an act of gender‐based violence perpetrated through new technologies in an environment generally described as androcentric. Filling a gap in the experience in Spain, a qualitative methodology was applied that allowed us to analyse the forms of harassment towards female video gamers, as well as some of the consequences of experiencing these situations for them. A systematic analysis of the discourses was carried out after five focus groups and 15 in‐depth interviews with young people between 18 and 29. Amongst the results, it is worth highlighting that, as occurs in offline reality, in MMOs gender schemas and asymmetric relationships are reproduced that perpetuate gender‐based violence. On the one hand, female gamers affirm that they suffer sexist violence in gaming environments through the use of language focused on physical appearance, hypersexualisation, and undervaluation, and are often considered intruders. On the other hand, they also report experiencing overprotective and paternalistic behaviours. Female gamers sometimes decide to leave their games, or avoid certain types of games apriori, because of toxic behaviours perpetrated by male gamers, which generates feelings of discrimination in their experiences as players, perpetuating androcentric patterns in this sort of environment. Applying a gender approach, this article will examine the social implications of these behaviours in order to propose appropriate social and educational responses.de
dc.languageende
dc.subject.ddcPublizistische Medien, Journalismus,Verlagswesende
dc.subject.ddcNews media, journalism, publishingen
dc.subject.ddcSoziologie, Anthropologiede
dc.subject.ddcSociology & anthropologyen
dc.subject.otherMMOs; cybermisogyny; cybersexism; cyberviolence; hate speech; videogames; young peoplede
dc.titleAndrocentrism and Violence in Online Video Games: Perpetuation of Gender Inequalityde
dc.description.reviewbegutachtet (peer reviewed)de
dc.description.reviewpeer revieweden
dc.identifier.urlhttps://www.cogitatiopress.com/socialinclusion/article/view/9425/4239de
dc.source.journalSocial Inclusion
dc.source.volume13de
dc.publisher.countryPRTde
dc.subject.classozinteraktive, elektronische Mediende
dc.subject.classozInteractive, electronic Mediaen
dc.subject.classozKommunikationssoziologie, Sprachsoziologie, Soziolinguistikde
dc.subject.classozSociology of Communication, Sociology of Language, Sociolinguisticsen
dc.subject.thesozGenderde
dc.subject.thesozgenderen
dc.subject.thesozJugendde
dc.subject.thesozyouthen
dc.subject.thesozFrauenfeindlichkeitde
dc.subject.thesozmysogynyen
dc.subject.thesozHassde
dc.subject.thesozhateen
dc.subject.thesozComputerspielde
dc.subject.thesozcomputer gameen
dc.subject.thesozSexismusde
dc.subject.thesozsexismen
dc.subject.thesozvirtuelle Realitätde
dc.subject.thesozvirtual realityen
dc.subject.thesozneue Technologiede
dc.subject.thesoznew technologyen
dc.subject.thesozDiskriminierungde
dc.subject.thesozdiscriminationen
dc.rights.licenceCreative Commons - Namensnennung 4.0de
dc.rights.licenceCreative Commons - Attribution 4.0en
internal.statusformal und inhaltlich fertig erschlossende
internal.identifier.thesoz10076167
internal.identifier.thesoz10035972
internal.identifier.thesoz10044103
internal.identifier.thesoz10037238
internal.identifier.thesoz10058702
internal.identifier.thesoz10044104
internal.identifier.thesoz10056015
internal.identifier.thesoz10053171
internal.identifier.thesoz10038125
dc.type.stockarticlede
dc.type.documentZeitschriftenartikelde
dc.type.documentjournal articleen
internal.identifier.classoz1080404
internal.identifier.classoz10217
internal.identifier.journal786
internal.identifier.document32
internal.identifier.ddc070
internal.identifier.ddc301
dc.source.issuetopicViolence, Hate Speech, and Gender Bias: Challenges to an Inclusive Digital Environmentde
dc.identifier.doihttps://doi.org/10.17645/si.9425de
dc.description.pubstatusVeröffentlichungsversionde
dc.description.pubstatusPublished Versionen
internal.identifier.licence16
internal.identifier.pubstatus1
internal.identifier.review1
internal.dda.referencehttps://www.cogitatiopress.com/socialinclusion/oai/@@oai:ojs.cogitatiopress.com:article/9425
ssoar.urn.registrationfalsede


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