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[journal article]

dc.contributor.authorRömer-Pieretti, Maxde
dc.contributor.authorEsteban-Ramiro, Beatrizde
dc.contributor.authorCanelón Silva, Agrivalcade
dc.date.accessioned2025-02-18T10:02:53Z
dc.date.available2025-02-18T10:02:53Z
dc.date.issued2025de
dc.identifier.issn2183-2803de
dc.identifier.urihttps://www.ssoar.info/ssoar/handle/document/100083
dc.description.abstractThis thematic issue examines the complex and current intersection between violence, hate speech, and gender bias in digital environments. It explores how digital spaces (encompassing social networks, news platforms, and online multiplayer games) can both perpetuate and challenge systemic inequalities. Contributions present diverse methodologies, including longitudinal analyses, qualitative studies, and systematic reviews, to uncover the mechanisms underlying digital violence and exclusion. This issue highlights the urgency of addressing digital exclusion to safeguard democratic values and social cohesion. It aims to inspire new research and inform policies that build more inclusive and equitable digital environments, laying the groundwork for future social science research and practice.de
dc.languageende
dc.subject.ddcSoziologie, Anthropologiede
dc.subject.ddcSociology & anthropologyen
dc.subject.ddcSoziale Probleme und Sozialdienstede
dc.subject.ddcSocial problems and servicesen
dc.subject.otherdigital environment; hate speech; misogyny; multiplayer online games; videogamesde
dc.titleEditorial: Violence, Hate Speech, and Gender Bias - Challenges to an Inclusive Digital Environmentde
dc.description.reviewbegutachtetde
dc.description.reviewrevieweden
dc.identifier.urlhttps://www.cogitatiopress.com/socialinclusion/article/view/9941/4229de
dc.source.journalSocial Inclusion
dc.source.volume13de
dc.publisher.countryPRTde
dc.subject.classozKommunikationssoziologie, Sprachsoziologie, Soziolinguistikde
dc.subject.classozSociology of Communication, Sociology of Language, Sociolinguisticsen
dc.subject.classozsoziale Problemede
dc.subject.classozSocial Problemsen
dc.subject.thesozGenderde
dc.subject.thesozgenderen
dc.subject.thesozInklusionde
dc.subject.thesozinclusionen
dc.subject.thesozComputerspielde
dc.subject.thesozcomputer gameen
dc.subject.thesozSoziale Mediende
dc.subject.thesozsocial mediaen
dc.subject.thesozGewaltde
dc.subject.thesozviolenceen
dc.subject.thesozGleichheitde
dc.subject.thesozequalityen
dc.subject.thesozFrauenfeindlichkeitde
dc.subject.thesozmysogynyen
dc.rights.licenceCreative Commons - Namensnennung 4.0de
dc.rights.licenceCreative Commons - Attribution 4.0en
internal.statusformal und inhaltlich fertig erschlossende
internal.identifier.thesoz10076167
internal.identifier.thesoz10066086
internal.identifier.thesoz10058702
internal.identifier.thesoz10094228
internal.identifier.thesoz10034720
internal.identifier.thesoz10045811
internal.identifier.thesoz10044103
dc.type.stockarticlede
dc.type.documentZeitschriftenartikelde
dc.type.documentjournal articleen
internal.identifier.classoz10217
internal.identifier.classoz20500
internal.identifier.journal786
internal.identifier.document32
internal.identifier.ddc301
internal.identifier.ddc360
dc.source.issuetopicViolence, Hate Speech, and Gender Bias: Challenges to an Inclusive Digital Environmentde
dc.identifier.doihttps://doi.org/10.17645/si.9941de
dc.description.pubstatusVeröffentlichungsversionde
dc.description.pubstatusPublished Versionen
internal.identifier.licence16
internal.identifier.pubstatus1
internal.identifier.review2
internal.dda.referencehttps://www.cogitatiopress.com/socialinclusion/oai/@@oai:ojs.cogitatiopress.com:article/9941
ssoar.urn.registrationfalsede


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