Hits 1-4 within 4 documents
Nutzung gewalthaltiger Bildschirmspiele als längsschnittlicher Risikofaktor für Cyberbullying in der frühen Adoleszenz [journal article]
Source: Diskurs Kindheits- und Jugendforschung / Discourse. Journal of Childhood and Adolescence Research, 9 (2014) 1. p.39-59
The Role of Spontaneous Digital Play during Young Patients' Cancer Treatment [journal article]
Source: Media and Communication, 9 (2021) 1. p.39-48
Against Game Studies [journal article]
Source: Media and Communication, 9 (2021) 1. p.73-83
Winning Over the Players: Investigating the Motivations to Play and Acceptance of Serious Games [journal article]
Source: Media and Communication, 9 (2021) 1. p.28-38