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The Slippery Path to Total Presence: How Omnidirectional Virtual Reality Treadmills Influence the Gaming Experience [journal article]
Source: Media and Communication, 9 (2021) 1. p.5-16
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Author(s): Wehden, Lars-Ole; Reer, Felix; Janzik, Robin; Tang, Wai Yen; Quandt, Thorsten
Source: Media and Communication, 9 (2021) 1. p.5-16