Hits 11-14 within 14 documents
Comparing apples and oranges? Evidence for pace of action as a confound in research on digital games and aggression [journal article]
Source: Psychology of Popular Media Culture, 4 (2015) 2. p.112-125
Can We Hide in Shadows When the Times are Dark? [journal article]
Source: Media and Communication, 9 (2021) 1. p.84-87
The Slippery Path to Total Presence: How Omnidirectional Virtual Reality Treadmills Influence the Gaming Experience [journal article]
Source: Media and Communication, 9 (2021) 1. p.5-16