Hits 21-30 within 57 documents
Jedem realen Topf seinen virtuellen Deckel? Virtuelles Re-Enactment als Erklärungsmöglichkeit für ungewöhnliche Spieler-Spiel-Passungen bei Computerspielabhängigen [journal article]
Source: BIOS - Zeitschrift für Biographieforschung, Oral History und Lebensverlaufsanalysen, 25 (2012) 2. p.175-203
Diversity of play [collection]
Source: meson press, 2015
Grow up, level up, and game on: evolving games research [journal article]
Source: Media and Communication, 6 (2018) 2. p.56-59
Children's game library as a Unique Extracurricular Educational Establishment in the USSR (the middle of the 20th century) [journal article]
Source: International Letters of Social and Humanistic Sciences, (2016) 67. p.27-32
Tunnel Vision or Desensitization? The Effect of Interactivity and Frequency of Use on the Perception and Evaluation of Violence in Digital Games [journal article]
Source: Journal of Media Psychology : Theories, Methods, and Applications, 26 (2014) 4. p.176-188
Effects of clown therapy in the child's hospitalization process [journal article]
Source: Revista de Pesquisa: Cuidado é Fundamental Online, 8 (2016) 1. p.3968-3978
Rethinking Gamification [collection]
Source: meson press, 2015
Do we need permission to play in public?: the design of participation for social play video games at play parties and "alternative" games festivals [journal article]
Source: Media and Communication, 6 (2018) 2. p.69-79