Export für Ihre Literaturverwaltung

Übernahme per Copy & Paste
Bibtex-Export
Endnote-Export

       

Weiterempfehlen

Bookmark and Share


Do you believe in magic? Computer games in everyday life

[Zeitschriftenartikel]

Pargman, Daniel; Jakobsson, Peter

Zitationshinweis

Bitte beziehen Sie sich beim Zitieren dieses Dokumentes immer auf folgenden Persistent Identifier (PID):http://nbn-resolving.de/urn:nbn:de:0168-ssoar-227498

Weitere Angaben:
Abstract Huizinga's concept of a 'magic circle' has been used to depict computer games and gaming activities as something separate from ordinary life. In this view, games are special (magical) and they only come to life within temporal and spatial borders that are enacted and performed by the participants. This article discusses the concept of a 'magic circle' and finds that it lacks specificity. Attempts to use the concept of a magic circle create a number of anomalies that are problematic. This is not, as has been suggested earlier, primarily a matter of the genre of the game, or a discussion of what an appropriate definition of a 'game' might be. Rather, in this study with hardcore gamers, playing computer games is a routine and mundane activity, making the boundary between play and non-play tenuous to say the least. This article presents an alternative theoretical framework which should be explored further.
Thesaurusschlagwörter routine
Freie Schlagwörter definitions of games; magic circle; place; play; rhetorics; time;
Sprache Dokument Englisch
Publikationsjahr 2008
Seitenangabe S. 225-244
Zeitschriftentitel European Journal of Cultural Studies, 11 (2008) 2
DOI http://dx.doi.org/10.1177/1367549407088335
Status Postprint; begutachtet (peer reviewed)
Lizenz PEER Licence Agreement (applicable only to documents from PEER project)
top