Hits 1-4 within 4 documents
Rezension: Martin Geisler: Clans, Gilden und Gamefamilies. Soziale Prozesse in Computerspielgemeinschaften [review]
Source: Diskurs Kindheits- und Jugendforschung / Discourse. Journal of Childhood and Adolescence Research, 4 (2009) 3. p.441-443
Ethnography of Online Role-Playing Games: The Role of Virtual and Real Contest in the Construction of the Field [journal article]
Source: Forum Qualitative Sozialforschung / Forum: Qualitative Social Research, 8 (2007) 3. p.16
Social economy: a useful approach to tackle peripheralization in Eastern Germany? [journal article]
Source: Europa Regional, 23.2015 (2017) 3. p.2-10
Fiktive Verortungen in der Welt: Images der Stadt Chemnitz [journal article]
Source: Comparativ, 11 (2001) 3. p.103-112