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Learning through period and physical time
[working paper]
Corporate Editor
Wissenschaftszentrum Berlin für Sozialforschung gGmbH
Abstract
We demonstrate in a laboratory experiment in which subjects play a two-player Cournot-Tullock game over hundreds of periods of varying length that full accounts of subjects' learning requires the consideration of, both, 'period time' and 'physical time.'
Keywords
learning; time; laboratory experiment
Classification
Research Design
Free Keywords
Cournot oligopoly
Document language
English
Publication Year
2022
City
Berlin
Page/Pages
23 p.
Series
Discussion Papers / Wissenschaftszentrum Berlin für Sozialforschung, Forschungsschwerpunkt Markt und Entscheidung, Abteilung Ökonomik des Wandels, SP II 2022-302
Handle
http://hdl.handle.net/10419/262271
Status
Published Version; reviewed
Licence
Deposit Licence - No Redistribution, No Modifications