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Боги из машины: порядок взаимодействия в геймифицированном дистанционном обучении

Dei ex machina: The Interaction Order of Gamified Distance Learning
[journal article]

Erofeeva, Maria A.
Klowait, Nils

Abstract

The article analyzes the implementation of an online educational module and its impact on the organization of the classroom's interaction order. The latter is institutionally constrained by the presence of a goal and the distribution of roles between teacher and students. The introduction of a digit... view more

The article analyzes the implementation of an online educational module and its impact on the organization of the classroom's interaction order. The latter is institutionally constrained by the presence of a goal and the distribution of roles between teacher and students. The introduction of a digital learning platform adds a technological context to the institutional setting. The article considers technologies as possessing communicative affordances - opportunities for action made possible or delimited through their use. Technologies bring new interactive resources to the process of education and can affect the organization of the classroom's interaction order. Using multimodal conversation analysis, we analyzed video recordings of the telemediated interaction of Russia-based students and teachers within a gamified online educational module. We investigate a case in which a student's correct answer is nevertheless corrected by the teacher. We demonstrate that the teacher initiates the correction because they are guided by the ordering of the game elements within the interface. Based on a detailed analysis of the teacher's mouse movement in relation to ongoing turns-at-talk, we show that this orientation is sustained by all participants. The work contributes to classroom interaction studies and affordance theory and develops the methodology of multimodal transcription for mediated contexts. The primary result of the study is an empirical demonstration that the relevance of technological affordances for interactants is situationally produced, and that this process is associated with the interweaving of the institutional and technical context of interaction. The conclusion discusses the relationship between affordances and institutional norms.... view less

Keywords
computer-aided instruction; online media; Russia

Classification
Curriculum, Teaching, Didactics
Interactive, electronic Media

Free Keywords
video-mediated interaction; affordance; online education; distance learning; classroom interaction studies; multimodal conversation analysis

Document language
Russian

Publication Year
2020

Page/Pages
p. 189-220

Journal
Sociologija vlasti / Sociology of power, 32 (2020) 3

DOI
https://doi.org/10.22394/2074-0492-2020-3-189-220

ISSN
2074-0492

Status
Published Version; reviewed

Licence
Creative Commons - Attribution-Noncommercial-No Derivative Works 4.0


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© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.