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Games and bereavement: how video games represent attachment, loss, and grief

[monograph]

Harrer, Sabine

Abstract

How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficul... view more

How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.... view less

Keywords
art; therapy; computer game; grief; media; aesthetics; design; science; video; playing

Classification
Basic Research, General Concepts and History of Psychology
Basic Research, General Concepts and History of the Science of Communication
Interactive, electronic Media

Document language
English

Publication Year
2019

Publisher
transcript Verlag

City
Bielefeld

Page/Pages
274 p.

Series
Edition Medienwissenschaft, 55

DOI
https://doi.org/10.14361/9783839444153

ISBN
978-3-8394-4415-3

Status
Published Version; reviewed

Licence
Creative Commons - Attribution 4.0


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Home  |  Legal notices  |  Operational concept  |  Privacy policy
© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.