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Interaction Tension: A Sociological Model of Attention and Emotion Demands in Video Gaming
[journal article]
Abstract Video gaming actively demands players’ attention, affording positive experiences like flow. Recent research has suggested to extend analysis from cognitive and physical to the social and emotional demands of gameplay. This article argues that Erving Goffman’s concept of interaction tension offers a ... view more
Video gaming actively demands players’ attention, affording positive experiences like flow. Recent research has suggested to extend analysis from cognitive and physical to the social and emotional demands of gameplay. This article argues that Erving Goffman’s concept of interaction tension offers a promising theoretical model for social demands. We report a re-analysis of qualitative interview data on the social norms of video gaming corroborating the model. As suggested by Goffman (1961) for gaming, video gaming features rich social norms regarding involvement. When spontaneously experienced and normatively demanded involvement misalign, players experience self-conscious disinvolvement and engage in unenjoyable, effortful self-control of their experienced and displayed involvement.... view less
Classification
Interactive, electronic Media
Social Psychology
Free Keywords
Goffman; gaming; interaction tension; self-control; social demands; video games
Document language
English
Publication Year
2019
Page/Pages
p. 226-236
Journal
Media and Communication, 7 (2019) 4
Issue topic
Video Games as Demanding Technologies
ISSN
2183-2439
Status
Published Version; peer reviewed