SSOAR Logo
    • Deutsch
    • English
  • English 
    • Deutsch
    • English
  • Login
SSOAR ▼
  • Home
  • About SSOAR
  • Guidelines
  • Publishing in SSOAR
  • Cooperating with SSOAR
    • Cooperation models
    • Delivery routes and formats
    • Projects
  • Cooperation partners
    • Information about cooperation partners
  • Information
    • Possibilities of taking the Green Road
    • Grant of Licences
    • Download additional information
  • Operational concept
Browse and search Add new document OAI-PMH interface
JavaScript is disabled for your browser. Some features of this site may not work without it.
Disciplines
LoginRegister
InstitutionDeutsche Gesellschaft für Soziologie (DGS) (3)Deutsche Gesellschaft für Publizistik- und Kommunikationswissenschaft e.V. (2)MOTRA-Verbund Monitoringsystem und Transferplattform Radikalisierung (1)Núcleo de Pesquisa em Relações Internacionais da Universidade de São Paulo (NUPRI) (1)Österreichisches Institut für Internationale Politik (oiip) (1)AuthorKrell, Felix (3)Gratch, Lyndsay Michalik (2)Höhl, Wolfgang (2)Kühn, Simone (2)Lee, Heejae (2)...view moreEditorBeil, Benjamin (2)Freyermuth, Gundolf S. (2)Godulla, Alexander (2)Grabbe, Lars C. (2)Rupert-Kruse, Patrick (2)...view moreDate Issued2026 (10)2025 (18)2024 (20)2023 (15)2022 (15)2021 (5)2020 (7)SeriesVirtuelle Lebenswelten (5)Public History - Angewandte Geschichte (2)Studies of Digital Media Culture (2)Bewegtbilder (1)Bild und Bit. Studien zur digitalen Medienkultur (1)...view moreJournalMedia and Communication (13)Scientific Reports (4)Path of Science (3)Urban Planning (3)Journal of ASEAN Studies (2)...view moreVolume12 (10)14 (6)13 (5)11 (4)9 (4)...view moreIssue2 (9)1 (4)12 (2)3 (2)4 (2)...view moreDocument Typejournal article (46)collection (14)monograph (10)conference paper (6)collection article (6)working paper (6)phd thesis (5)conference proceedings (1)review (1)other (1)Keyword
virtual reality (90)
virtuelle Realität (90)computer game (14)Computerspiel (14)digital media (14)...view moreReviewpeer reviewed (55)reviewed (32)not reviewed (3)Publication StatusPublished Version (82)Primary Publication (5)Preprint (3)

Show FiltersClose Search Filters

selected Filters

Hits 1-10 within 90 documents

  • Sort Options:
  • Relevance
  • Title Asc
  • Title Desc
  • Issue Date Asc
  • Issue Date Desc
  • Results Per Page:
  • 5
  • 10
  • 20
  • 40
  • 60
  • 80
  • 100

The Use of Cyberspace in the Context of Hybrid Warfare: Means, Challenges and Trends [working paper] 

Author(s): Abdyraeva, Cholpon.- 2020. 36p.

Download PDF

Proposing a Phase Model for 360° VR Journalism: Resources and Challenges of Production [working paper] 

Author(s): Schäbitz, Til; Planer, Rosanna; Godulla, Alexander.- 2021. 20p.

Download PDF

Escape rooms as tourist attractions: Enhancing visitors' experience through new technologies [journal article] 

Author(s): Pakhalov, Alexander; Rozhkova, Natalia

Source: Journal of Tourism, Heritage & Services Marketing, 6 (2020) 2. p.45-50

Download PDF

Adoption emergenter und technologiebasierter Medieninnovationen in Medienunternehmen am Beispiel Cross Reality (XR) [conference paper] 

Author(s): Zabel, Christian; Telkmann, Verena.- 2020. 85-95p.

Download PDF

Ambiguity in Utopian XR-Games: Basic Principles for the Design of Virtual Worlds [conference paper] 

Author(s): Höhl, Wolfgang.- 2021

Download PDF

Medien der Sorge, Techniken des Selbst: Praktiken des Über-sich-selbst-Schreibens bei Schlingensief und Jelinek [phd thesis] 

Author(s): Degeling, Jasmin

Source: Büchner-Verlag, 2021

Download PDF

Service Value - theoretische Konzeptualisierung und empirische Exploration am Beispiel von Virtual-Reality-Games [conference paper] 

Author(s): Kunz, Reinhard E.; Roth, Alexander; Telkmann, Verena; Zabel, Christian.- 2022. 148-162p.

Download PDF

The Power of Immersive Media: Enhancing Empathy through Virtual Reality Experiences [working paper] 

Author(s): Dhiman, Bharat.- 2023. 15p.

Download PDF

Post-Cinematic Bodies [monograph] 

Author(s): Denson, Shane

Source: meson press, 2023

(Configurations of Film Series)

Download PDF

How can we shape immersive digital worlds democratically? [other] 

Author(s): Plattner, Georg; Quent, Matthias

Source: TATuP - Zeitschrift für Technikfolgenabschätzung in Theorie und Praxis / Journal for Technology Assessment in Theory and Practice, 33 (2024) 2. p.62-65

Download PDF

  • 1
  • 2
  • 3
  • 4
  • . . .
  • 9

GESIS LogoDFG LogoOpen Access Logo
Home  |  Legal notices  |  Operational concept  |  Privacy policy
© 2007 - 2026 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.
 

 


GESIS LogoDFG LogoOpen Access Logo
Home  |  Legal notices  |  Operational concept  |  Privacy policy
© 2007 - 2026 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.