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https://doi.org/10.17645/mac.8662

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Parasocial Interactions in Otome Games: Emotional Engagement and Parasocial Intimacy Among Chinese Female Players

[Zeitschriftenartikel]

Gao, Hao
Guo, Ruoqing
You, Qingqing

Abstract

This study conducts qualitative research on female players of otome games, exploring the mechanisms of romantic relationship formation within these games and their impact on perceptions of real-life intimate relationships. The findings reveal that the parasocial romantic relationships formed in otom... mehr

This study conducts qualitative research on female players of otome games, exploring the mechanisms of romantic relationship formation within these games and their impact on perceptions of real-life intimate relationships. The findings reveal that the parasocial romantic relationships formed in otome games are not entirely detached from reality; instead, they are embedded in daily life through game interaction mechanisms and the players' internalized imagination, thereby influencing the reconstruction of real-life intimate relationships. Female players show a high degree of acceptance and immersion in these romantic relationships, focusing on the emotional support provided by male characters. These relationships play a positive role in fulfilling emotional needs, regulating negative emotions, constructing self-identity, and redefining perceptions of intimacy. The intangibility of physical contact remains the only significant shortcoming, as perceived by a minority of players, pointing to a primary direction for the future development of otome games.... weniger

Thesaurusschlagwörter
Computerspiel; parasoziale Interaktion; Selbstbild; Partnerschaft; Gefühl

Klassifikation
interaktive, elektronische Medien
Wirkungsforschung, Rezipientenforschung
Kommunikationssoziologie, Sprachsoziologie, Soziolinguistik

Freie Schlagwörter
emotional feedback; otome games; parasocial relationships; parasocial romantic relationships; self-perception; video games

Sprache Dokument
Englisch

Publikationsjahr
2025

Zeitschriftentitel
Media and Communication, 13 (2025)

Heftthema
Digital Games at the Forefront of Change: On the Meaningfulness of Games and Game Studies

ISSN
2183-2439

Status
Veröffentlichungsversion; begutachtet (peer reviewed)

Lizenz
Creative Commons - Namensnennung 4.0


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Home  |  Impressum  |  Betriebskonzept  |  Datenschutzerklärung
© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.