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Virtual Photography: Artificial Intelligence, In-game, and Extended Reality

[collection]

Shobeiri, Ali
Westgeest, Helen
(ed.)

Abstract

While it has traditionally been seen as a means of documenting an external reality or expressing an internal feeling, photography is now capable of actualizing never-existed pasts and never-lived experiences. Thanks to the latest photographic technologies, we can now take photos in computer games, i... view more

While it has traditionally been seen as a means of documenting an external reality or expressing an internal feeling, photography is now capable of actualizing never-existed pasts and never-lived experiences. Thanks to the latest photographic technologies, we can now take photos in computer games, interpolate them in extended reality platforms, or synthesize them via artificial intelligence. To account for the most recent shifts in conceptualizations of photography, this book proposes the term virtual photography as a binding theoretical framework, defined as a photography that retains the efficiency and function of real photography (made with or without a camera) while manifesting these in an unfamiliar or noncustomary form.... view less

Keywords
artificial intelligence; digitalization; art; cultural studies; photography

Classification
Other Fields of Humanities
Interactive, electronic Media

Free Keywords
Virtual Photography; In-Game Photography; Extended Realities; Photography Theory; Visual Studies; Media Studies

Document language
English

Publication Year
2024

Publisher
transcript Verlag

City
Bielefeld

Page/Pages
242 p.

Series
Image, 242

DOI
https://doi.org/10.14361/9783839472033

ISSN
2702-9557

ISBN
978-3-8394-7203-3

Status
Published Version; reviewed

Licence
Creative Commons - Attribution-Noncommercial-No Derivative Works 4.0


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© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.