SSOAR Logo
    • Deutsch
    • English
  • Deutsch 
    • Deutsch
    • English
  • Einloggen
SSOAR ▼
  • Home
  • Über SSOAR
  • Leitlinien
  • Veröffentlichen auf SSOAR
  • Kooperieren mit SSOAR
    • Kooperationsmodelle
    • Ablieferungswege und Formate
    • Projekte
  • Kooperationspartner
    • Informationen zu Kooperationspartnern
  • Informationen
    • Möglichkeiten für den Grünen Weg
    • Vergabe von Nutzungslizenzen
    • Informationsmaterial zum Download
  • Betriebskonzept
Browsen und suchen Dokument hinzufügen OAI-PMH-Schnittstelle
JavaScript is disabled for your browser. Some features of this site may not work without it.

Download PDF
Volltext herunterladen

(externe Quelle)

Zitationshinweis

Bitte beziehen Sie sich beim Zitieren dieses Dokumentes immer auf folgenden Persistent Identifier (PID):
https://doi.org/10.17645/mac.v9i2.3824

Export für Ihre Literaturverwaltung

Bibtex-Export
Endnote-Export

Statistiken anzeigen
Weiterempfehlen
  • Share via E-Mail E-Mail
  • Share via Facebook Facebook
  • Share via Bluesky Bluesky
  • Share via Reddit reddit
  • Share via Linkedin LinkedIn
  • Share via XING XING

The 'Eudaimonic Experience': A Scoping Review of the Concept in Digital Games Research

[Zeitschriftenartikel]

Daneels, Rowan
Bowman, Nicholas D.
Possler, Daniel
Mekler, Elisa D.

Abstract

Digital games have evolved into a medium that moves beyond basic toys for distraction and pleasure towards platforms capable of and effective at instigating more serious, emotional, and intrapersonal experiences. Along with this evolution, games research has also started to consider more deeply affe... mehr

Digital games have evolved into a medium that moves beyond basic toys for distraction and pleasure towards platforms capable of and effective at instigating more serious, emotional, and intrapersonal experiences. Along with this evolution, games research has also started to consider more deeply affective and cognitive reactions that resemble the broad notion of eudaimonia, with work already being done in communication studies and media psychology as well as in human-computer interaction. These studies offer a large variety of concepts to describe such eudaimonic reactions - including eudaimonia, meaningfulness, appreciation, and self-transcendence - which are frequently used as synonyms as they represent aspects not captured by the traditional hedonic focus on enjoyment. However, these concepts are potentially confusing to work with as they might represent phenomenological distinct experiences. In this scoping review, we survey 82 publications to identify different concepts used in digital gaming research to represent eudaimonia and map out how these concepts relate to each other. The results of this scoping review revealed four broad conceptual patterns: (1) appreciation as an overarching (yet imprecise) eudaimonic outcome of playing digital games; (2) covariation among meaningful, emotionally moving/challenging, and self-reflective experiences; (3) the unique potential of digital games to afford eudaimonic social connectedness; and (4) other eudaimonia-related concepts (e.g., nostalgia, well-being, elevation). This review provides a conceptual map of the current research landscape on eudaimonic game entertainment experiences and outlines recommendations for future scholarship, including how a focus on digital games contributes to a more comprehensive understanding of eudaimonic media experiences broadly.... weniger

Klassifikation
interaktive, elektronische Medien

Freie Schlagwörter
appreciation; digital games; emotional challenge; emotionally moved; eudaimonia; meaningfulness; media entertainment; self-reflection; social connectedness

Sprache Dokument
Englisch

Publikationsjahr
2021

Seitenangabe
S. 178-190

Zeitschriftentitel
Media and Communication, 9 (2021) 2

Heftthema
The Good, the Bad, and the Ugly: Inspirational Media between Meaning, Narration, and Manipulation

ISSN
2183-2439

Status
Veröffentlichungsversion; begutachtet (peer reviewed)

Lizenz
Creative Commons - Namensnennung 4.0


GESIS LogoDFG LogoOpen Access Logo
Home  |  Impressum  |  Betriebskonzept  |  Datenschutzerklärung
© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.
 

 


GESIS LogoDFG LogoOpen Access Logo
Home  |  Impressum  |  Betriebskonzept  |  Datenschutzerklärung
© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.