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Enter the Matrix: Does Self-Activation Really Matter for Aggressiveness After Violence Exposure?

[journal article]

Bluemke, Matthias
Zumbach, Jörg

Abstract

Media comparisons are only valid within "zones of comparability." Either the level of participants' interactivity (i.e., the "syntactics" of what they do) has to be constant, while the content might vary, or the content of specific media (i.e., the "semantics" of what they encounter) has to be kept ... view more

Media comparisons are only valid within "zones of comparability." Either the level of participants' interactivity (i.e., the "syntactics" of what they do) has to be constant, while the content might vary, or the content of specific media (i.e., the "semantics" of what they encounter) has to be kept constant, while the level of interactivity with the content might vary. The present experiment varied the level of interactivity: Participants watched a violent scene from the movie The Matrix or reenacted the same scene in a Matrix-inspired first-person shooter game. Using the same violent content (shooting at Matrix guards), our results suggest that the higher the level of self-activation while being exposed to violent media content, the stronger the changes in aggressive dispositions as assessed with an aggressive self-concept Implicit Association Test. Ruling out confounders from previous research, unspecific arousal was not responsible for the obtained short-term increases in aggressive dispositions.... view less

Keywords
aggression; computer game; violence; media; psychological consequences

Classification
Impact Research, Recipient Research
Social Psychology

Free Keywords
aggressive self-concept; Implicit Association Test; self-activation

Document language
English

Publication Year
2019

Page/Pages
p. 444-453

Journal
Psychology of Popular Media Culture, 8 (2019) 4

DOI
https://doi.org/10.1037/ppm0000198

ISSN
2160-4142

Status
Postprint; peer reviewed

Licence
Deposit Licence - No Redistribution, No Modifications


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© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.