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https://doi.org/10.17645/mac.v7i4.2321

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Reducing Extrinsic Burdens on Players of Digital Games: An Integrated Framework

[journal article]

Agius, Harry
Daylamani-Zad, Damon

Abstract

Increasingly complex gameplay and gameworlds are placing greater demands on players, while grander approaches to help them cope, such as heads-up displays (HUDs), maps, notifications, and real-time statistics, may often create even more layers of complexity, and thus burdens, further detaching playe... view more

Increasingly complex gameplay and gameworlds are placing greater demands on players, while grander approaches to help them cope, such as heads-up displays (HUDs), maps, notifications, and real-time statistics, may often create even more layers of complexity, and thus burdens, further detaching players from core gameplay. In this article, we distinguish between ‘intrinsic’ (fundamental to gameplay) and ‘extrinsic’ (peripheral or extraneous to gameplay) game elements, where the latter may be seen to increase burdens on players unnecessarily, subsequently affecting engagement. We propose a framework, comprising core, interaction, and interface layers, that reveals how extrinsicality may be minimised to better facilitate intrinsic gameplay and engagement.... view less

Classification
Interactive, electronic Media

Free Keywords
digital games; flow; framework; gameplay; immersion; involvement; player engagement; presence

Document language
English

Publication Year
2019

Page/Pages
p. 247-259

Journal
Media and Communication, 7 (2019) 4

Issue topic
Video Games as Demanding Technologies

ISSN
2183-2439

Status
Published Version; peer reviewed

Licence
Creative Commons - Attribution 4.0


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© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.