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More Than Stories With Buttons: Narrative, Mechanics, and Context as Determinants of Player Experience in Digital Games

[journal article]

Elson, Malte
Breuer, Johannes
Ivory, James D.
Quandt, Thorsten

Abstract

Recent research has attempted to describe meaningful experiences with entertainment media that go beyond hedonic enjoyment. Most of this research focuses on noninteractive media, such as film and television. When applied to digital games, however, such research needs to account for not only the cont... view more

Recent research has attempted to describe meaningful experiences with entertainment media that go beyond hedonic enjoyment. Most of this research focuses on noninteractive media, such as film and television. When applied to digital games, however, such research needs to account for not only the content of the medium, but also the unique dimensions of digital games that distinguish them from noninteractive media. Experiences with digital games are shaped by the game mechanics that define the users' interaction with game content, as well as by the opportunities for social interaction that many games offer. We argue that the complex interplay of these dimensions (narrative, mechanics, and context) facilitates or inhibits meaningful user experiences in ways that are unique to digital games.... view less

Keywords
computer game; interactive media; interaction; media; utilization; effect; emotionality; experience; entertainment

Classification
Interactive, electronic Media
Applied Psychology

Document language
English

Publication Year
2014

Page/Pages
p. 521-542

Journal
Journal of Communication, 64 (2014) 3

DOI
https://doi.org/10.1111/jcom.12096

ISSN
1460-2466

Status
Postprint; peer reviewed

Licence
Deposit Licence - No Redistribution, No Modifications


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© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.