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Kooperative Strategien im Gefangenendilemma: Computersimulation eines N-Personen-Spiels

Cooperative strategies in the dilemma of being caught: computer simulation of a N-persons-game
[journal article]

Manhart, Klaus
Diekmann, Andreas

Abstract

Simulation studies in the context of Robert Axelrod's research on iterative prisoner's dilemma games focus nearly exclusively on the two-player-version of the game. In contrast, this article reports results of a simulation with an iterated N-prisoners' dilemma where group size N varies between 2 and... view more

Simulation studies in the context of Robert Axelrod's research on iterative prisoner's dilemma games focus nearly exclusively on the two-player-version of the game. In contrast, this article reports results of a simulation with an iterated N-prisoners' dilemma where group size N varies between 2 and 30. The simulation investigates the relative performance of conditional cooperative strategies with increasing group size. Results show that some 'nice' strategies like 'tit-for-tat' are relatively successful and robust even in larger groups and non-nice environments. However, this does not solve the cooperation problem. On the contrary, the relative success of some 'nice' conditional cooperative strategies is paralleled by a rapid decline of cooperation in large groups.... view less


Simulationsstudien im Kontext von Robert Axelrods Forschung über iterative Gefangenendilemma-Spiele konzentrieren sich nahezu ausschließlich auf die Zwei-Spieler-Version. Im Kontrast dazu zeigt dieser Artikel Ergebnisse einer Simulation mit einem wiederholt gespielten N-Gefangenendilemma, in der die... view more

Simulationsstudien im Kontext von Robert Axelrods Forschung über iterative Gefangenendilemma-Spiele konzentrieren sich nahezu ausschließlich auf die Zwei-Spieler-Version. Im Kontrast dazu zeigt dieser Artikel Ergebnisse einer Simulation mit einem wiederholt gespielten N-Gefangenendilemma, in der die Gruppengröße N variiert zwischen zwei und 30. Die Simulation erforscht die relative Durchführung von bedingt kooperativen Strategien mit zunehmender Gruppengröße. Die Ergebnisse zeigen, daß einige "freundliche" Strategien wie "Tit-for-Tat" relativ erfolgreich und robust sind und dies selbst in großen Gruppen und unfreundlicher Umgebung. Dies löst dennoch nicht das Kooperationsproblem. Im Gegensatz dazu wird der relative Erfolg einiger "freundlicher" bedingt kooperativer Strategien begleitet von einer rapiden Abnahme der Kooperation in großen Gruppen.... view less

Keywords
electronic data processing; simulation; behavior; playing; willingness to cooperate; individual; strategy; cooperation; group

Classification
Methods and Techniques of Data Collection and Data Analysis, Statistical Methods, Computer Methods
Psychology

Method
empirical

Free Keywords
Computersimulation; kooperativ; Gefangenendilemma; N-Personen-Spiel

Document language
German

Publication Year
1989

Page/Pages
p. 134-153

Journal
Analyse & Kritik - Zeitschrift für Sozialtheorie, 11 (1989) 2

Status
Published Version; reviewed

Licence
Creative Commons - Attribution-Noncommercial-No Derivative Works


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© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.