Results for Discipline:
Interactive, electronic Media
Hits 11-19 within 19 documents
(A)morally Demanding Game? An Exploration of Moral Decision-Making in a Purpose-Made Video Game [journal article]
Source: Media and Communication, 7 (2019) 4. p.213-225
Prophets without Honor: Peripheral Actors in Kenyan Journalism [journal article]
Source: Media and Communication, 7 (2019) 4. p.127-132
Activism, Advertising, and Far-Right Media: The Case of Sleeping Giants [journal article]
Source: Media and Communication, 7 (2019) 4. p.68-79
Cognitive and Behavioral Correlates of Achievement in a Complex Multi-Player Video Game [journal article]
Source: Media and Communication, 7 (2019) 4. p.198-212
Elements of Infrastructure Demand in Multiplayer Video Games [journal article]
Source: Media and Communication, 7 (2019) 4. p.237-246
Before landing: how do new European emigrants prepare their departure and imagine their destinations? [journal article]
Source: Social Inclusion, 7 (2019) 4. p.39-48
Harder, Better, Faster, Stronger? The Relationship between Cognitive Task Demands in Video Games and Recovery Experiences [journal article]
Source: Media and Communication, 7 (2019) 4. p.166-175
Between a Troll and a Hard Place: The Demand Framework's Answer to One of Gaming's Biggest Problems [journal article]
Source: Media and Communication, 7 (2019) 4. p.176-185
Interaction Tension: A Sociological Model of Attention and Emotion Demands in Video Gaming [journal article]
Source: Media and Communication, 7 (2019) 4. p.226-236