Results for Discipline:
Interactive, electronic Media
Hits 281-289 within 289 documents
A descriptive-analytical study of the Open-World Game Design "Grand Theft Auto V and online version" with an emphasis on Role-Playing Capabilities [journal article]
Source: Journal of Cyberspace Studies, 7 (2023) 1. p.1-22
The End of Information Age Society 5.0 and the L[e]ast Man [journal article]
Source: Journal of Cyberspace Studies, 7 (2023) 1. p.45-66
Self-Control and Cybercultural Transgressions: How Social Media Users Differ [journal article]
Source: Journal of Cyberspace Studies, 7 (2023) 1. p.81-104
Wiki Loves Monuments: Crowdsourcing the Collective Image of the Worldwide Built Heritage [journal article]
Source: Journal on Computing and Cultural Heritage, 16 (2022) 1. p.1-27
COVID-19 related social media use and attitudes towards pandemic control measures in Europe [journal article]
Source: Culture, Practice & Europeanization, 7 (2022) 1. p.37-67
The framing of health technologies on social media by major actors: Prominent health issues and COVID-related public concerns [journal article]
Source: International Journal of Information Management Data Insights, 2 (2022) 1. p.1-17
Who Represents the Constituency? Online Political Communication by Members of Parliament in the German Mixed‐Member Electoral System [journal article]
Source: Legislative Studies Quarterly, 48 (2023) 1. p.219-234
Information and communications technologies, online activism, and implications for Vietnam's public diplomacy [journal article]
Source: Journal of Current Southeast Asian Affairs, 41 (2022) 1. p.3-33
Screening the Digital Landscape: Generation Z Insights into Employee Perceptions of Social Media Use in the Workplace [journal article]
Source: European Journal of Management Issues, 32 (2024) 1. p.14-20