Results for Discipline:
Interactive, electronic Media
Hits 21-30 within 70 documents
The Commodification of Virtual Community Content in Increasing Media Traffic [journal article]
Source: Media and Communication, 9 (2021) 2. p.98-109
Looking Ahead in Games Research: Entry Points into a Pragmatic Field of Inquiry [journal article]
Source: Media and Communication, 9 (2021) 1. p.1-4
You're Definitely Wrong, Maybe: Correction Style Has Minimal Effect on Corrections of Misinformation Online [journal article]
Source: Media and Communication, 9 (2021) 1. p.120-133
Constructive Aggression? Multiple Roles of Aggressive Content in Political Discourse on Russian YouTube [journal article]
Source: Media and Communication, 9 (2021) 1. p.181-194
Gender, Voice and Online Space: Expressions of Feminism on Social Media in Spain [journal article]
Source: Media and Communication, 9 (2021) 2. p.62-71
Deepfakes on Twitter: Which Actors Control Their Spread? [journal article]
Source: Media and Communication, 9 (2021) 1. p.301-312
Communities of Darkness? Users and Uses of Anti-System Alternative Media between Audience and Community [journal article]
Source: Media and Communication, 9 (2021) 1. p.99-109
The Slippery Path to Total Presence: How Omnidirectional Virtual Reality Treadmills Influence the Gaming Experience [journal article]
Source: Media and Communication, 9 (2021) 1. p.5-16
The Commodification, Spatialization and Structuration of Social Media in the Indonesian Cyber Media News [journal article]
Source: Media and Communication, 9 (2021) 2. p.110-118
Crooked Views and Relaxed Rules: How Teenage Boys Experience Parents' Handling of Digital Gaming [journal article]
Source: Media and Communication, 9 (2021) 1. p.62-72