Hits 11-14 within 14 documents
When Everyone Wins: Dialogue, Play, and Black History for Critical Games Education [journal article]
Source: Media and Communication, 10 (2022) 4. p.357-368
Taking a Dialogical Approach to Guiding Gaming Practices in a Non-Family Context [journal article]
Source: Media and Communication, 10 (2022) 4. p.328-337
Assessing Older Adults' Perspectives on Digital Game-Related Strategies to Foster Active and Healthy Ageing [journal article]
Source: Media and Communication, 11 (2023) 3. p.88-100
Games as Political Actors in Digital Journalism [journal article]
Source: Media and Communication, 11 (2023) 2. p.278-290