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https://doi.org/10.1007/s11423-020-09825-x

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Exploring the structure of digital literacy competence assessed using authentic software applications

[Zeitschriftenartikel]

Reichert, Frank
Zhang, James
Law, Nancy
Wong, Gary
Torre, Jimmy de la

Abstract

Digital literacy competence (DL) is an important capacity for students' learning in a rapidly changing world. However, little is known about the empirical structure of DL. In this paper, we review major DL assessment frameworks and explore the dimensionality of DL from an empirical perspective using... mehr

Digital literacy competence (DL) is an important capacity for students' learning in a rapidly changing world. However, little is known about the empirical structure of DL. In this paper, we review major DL assessment frameworks and explore the dimensionality of DL from an empirical perspective using assessment data collected using authentic software applications, rather than simulated assessment environments. Secondary analysis on representative data collected from primary and secondary school students in Hong Kong using unidimensional and multidimensional item response theory reveals a general dimension of digital literacy performance and four specific, tool-dependent dimensions. These specific DL dimensions are defined by the software applications that students use and capture commonality among students’ performance that is due to their familiarity with the assessment tools and contexts. The design of DL assessment is discussed in light of these findings, with particular emphasis on the influence of the nature of digital applications and environments used in assessment on the DL achievement scores measured.... weniger

Thesaurusschlagwörter
Lernumgebung; Informationstechnologie; Kommunikationstheorie; Digitalisierung; Kompetenz

Klassifikation
Allgemeines, spezielle Theorien und Schulen, Methoden, Entwicklung und Geschichte der Erziehungswissenschaft
Wissenschaftssoziologie, Wissenschaftsforschung, Technikforschung, Techniksoziologie

Freie Schlagwörter
Assessment; Authentic software applications; Digital literacy; Purpose-built software; Twenty-first century skills

Sprache Dokument
Englisch

Publikationsjahr
2020

Seitenangabe
S. 2991-3013

Zeitschriftentitel
Educational Technology Research and Development, 68 (2020) 6

ISSN
1556-6501

Status
Veröffentlichungsversion; begutachtet (peer reviewed)

Lizenz
Creative Commons - Namensnennung 4.0


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Home  |  Impressum  |  Betriebskonzept  |  Datenschutzerklärung
© 2007 - 2025 Social Science Open Access Repository (SSOAR).
Based on DSpace, Copyright (c) 2002-2022, DuraSpace. All rights reserved.