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[journal article]

dc.contributor.authorUnkel, Juliande
dc.contributor.authorKümpel, Anna Sophiede
dc.date.accessioned2020-08-18T08:50:25Z
dc.date.available2020-08-18T08:50:25Z
dc.date.issued2020de
dc.identifier.issn2183-2439de
dc.identifier.urihttps://www.ssoar.info/ssoar/handle/document/69168
dc.description.abstractAudiences' TV series entertainment experiences are increasingly shaped not only by the events on the 'first screen' but also by discussions on social media. While an extensive body of research has examined practices of 'second screening,' especially on Twitter, online discussions before and after the live broadcast and on other platforms have received less attention. On Reddit - one of the most important platforms for Social TV - discussions often take place in temporally structured threads that allow users to discuss an episode before (pre-premiere thread), during (live premiere thread), and after (post-premiere thread) it airs. In this project, we examine whether these spaces mainly indicate temporal preferences among users or are associated with different usage practices and motives. To do so, we conducted two case studies of the Reddit community r/gameofthrones: a survey about usage motives (n = 417) and an automated content analysis of approximately 1.2 million comments left on the episode discussion threads in which we examined thread use over time, interactions between users, and discussion content. The results revealed differing usage motives and practices for the three thread types, illustrating the distinct function that these communication spaces fulfil for users.de
dc.languageende
dc.subject.ddcPublizistische Medien, Journalismus,Verlagswesende
dc.subject.ddcNews media, journalism, publishingen
dc.subject.otherReddit; multi-method; second screen; social TV; usage motivesde
dc.title(A)synchronous Communication about TV Series on Social Media: A Multi-Method Investigation of Reddit Discussionsde
dc.description.reviewbegutachtet (peer reviewed)de
dc.description.reviewpeer revieweden
dc.identifier.urlhttps://www.cogitatiopress.com/mediaandcommunication/article/view/3046de
dc.source.journalMedia and Communication
dc.source.volume8de
dc.publisher.countryPRT
dc.source.issue3de
dc.subject.classozinteraktive, elektronische Mediende
dc.subject.classozInteractive, electronic Mediaen
dc.subject.thesozFernsehseriede
dc.subject.thesoztelevision seriesen
dc.subject.thesozUnterhaltungde
dc.subject.thesozentertainmenten
dc.subject.thesozZuschauerde
dc.subject.thesozspectatoren
dc.subject.thesozBewertungde
dc.subject.thesozevaluationen
dc.subject.thesozSoziale Mediende
dc.subject.thesozsocial mediaen
dc.subject.thesozKommentarde
dc.subject.thesozcommentaryen
dc.rights.licenceCreative Commons - Namensnennung 4.0de
dc.rights.licenceCreative Commons - Attribution 4.0en
internal.statusformal und inhaltlich fertig erschlossende
internal.identifier.thesoz10043495
internal.identifier.thesoz10060762
internal.identifier.thesoz10055756
internal.identifier.thesoz10036171
internal.identifier.thesoz10094228
internal.identifier.thesoz10049243
dc.type.stockarticlede
dc.type.documentZeitschriftenartikelde
dc.type.documentjournal articleen
dc.source.pageinfo180-190de
internal.identifier.classoz1080404
internal.identifier.journal793
internal.identifier.document32
internal.identifier.ddc070
dc.source.issuetopicComputational Approaches to Media Entertainment Researchde
dc.identifier.doihttps://doi.org/10.17645/mac.v8i3.3046de
dc.description.pubstatusVeröffentlichungsversionde
dc.description.pubstatusPublished Versionen
internal.identifier.licence16
internal.identifier.pubstatus1
internal.identifier.review1
internal.dda.referencehttps://www.cogitatiopress.com/mediaandcommunication/oai/@@oai:ojs.cogitatiopress.com:article/3046
ssoar.urn.registrationfalsede


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