Bibtex export
@book{ Fuchs2015, title = {Diversity of play}, editor = {Fuchs, Mathias}, year = {2015}, pages = {111}, address = {Lüneburg}, publisher = {meson press}, isbn = {978-3-95796-076-4}, doi = {https://doi.org/10.14619/012}, abstract = {The early days when digital games were new, harmless, and a niche are long gone. Today's games can simulate battlefields, predict disaster, and crash markets. We are faced with a diversity of play and the ubiquity of games, making them not only a popular medium, but the leading medium of our contemporary society. Based on the keynote lectures held at DiGRA2015, "Diversity of Play" provides a critical view on the current stage of digital games from a theoretic, artistic, and practical perspective by pointing towards the uncanny, the power of "unnatural" narratives, and the exceptions and uncertainties of digital ludic environments.}, keywords = {Computerspiel; computer game; Spiel; playing; Digitalisierung; digitalization; Simulation; simulation; Medienkritik; media criticism; interaktive Medien; interactive media}}