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Применение видео игр в методике обучения деловому иностранному языку

The use of video games in the teaching of business foreign language
[journal article]

Kapustina, Lyubov

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Abstract This article deals with the problems of using of video games in the classroom for teaching business foreign language for students in the economic university. The author examines the advantages and disadvantages of using video games in preparation for future professionals. The article provides a classification of video games based on the experience of this kind of training in Samara State University of Economics.
Keywords computer game; foreign language teaching; university; language course; learning method; learning; motivation; teaching aids; Russia
Classification Curriculum, Teaching, Didactics; Interactive, electronic Media
Document language Russian
Publication Year 2013
Page/Pages 6 p.
Journal Koncept (Kirov): Scientific and Methodological e-magazine (2013) 3
ISSN 2304-120X
Status Published Version; peer reviewed
Licence Creative Commons - Attribution-Noncommercial-No Derivative Works